I remember watching the trailers for District 9 when it was in the theatre. I wasn't quite sure what to make of it, but it was a Peter Jackson movie, so I was intrigued, but not enough to spend NYC movie prices. It landed on Netflix on Demand, so it was the movie of the day.
It's an interesting take on discrimination, slums, segregation all wrapped up in the personal growth of the main character - the sci-fi elements are just trappings for the underlying drama. Oh, and lots of guns, shooting and bloody violence.
The setting itself could work well in for a modern day espionage type RPG, working the parallel societies into the game. It's an interesting alternate modern day twist.
Of course, we had to follow that up with an episode of Survivorman, and a handful of of episodes of Jacked: Auto Theft Task Force. Better then Cops IMHO ;)
Saturday, March 12, 2011
Re-Imagining Iconic D&D Monsters - The Lonely Orc
Back in the days of my AD&D campaign, orcs were warrior / slaves (Ogre Magi pulled their strings) that were evil by nurture, not nature. Sure, if you encountered a wandering group of orcs, chances are they were going to attack - there is that whole issue of "group mentality" and upbringing. But if you can get one or two alone, away from the pack, things may work out differently.
The party found 2 lone orcs rummaging thru their camp one nite, and quick actions lead to the capture of the two (instead of the usual AD&D killing of all threats). With the rest of their hunting pack killed by an armed patrol, these two had decided to try their luck on their own... scavenging, hunting, thieving, but avoiding violence where possible.
The orcs started as prisoners, but reached hireling status with decent treatment by the party. One of the two died fairly quickly, but the other became a trusted party member. This also changed the party's idea of intelligent monsters - if orcs could be loyal and non-evil, what about the other "evil" races? Were the young offspring of these races "savable"?
It added a nice twist of grey morality to the usual black and white of AD&D.
The party found 2 lone orcs rummaging thru their camp one nite, and quick actions lead to the capture of the two (instead of the usual AD&D killing of all threats). With the rest of their hunting pack killed by an armed patrol, these two had decided to try their luck on their own... scavenging, hunting, thieving, but avoiding violence where possible.
The orcs started as prisoners, but reached hireling status with decent treatment by the party. One of the two died fairly quickly, but the other became a trusted party member. This also changed the party's idea of intelligent monsters - if orcs could be loyal and non-evil, what about the other "evil" races? Were the young offspring of these races "savable"?
It added a nice twist of grey morality to the usual black and white of AD&D.
Friday, March 11, 2011
Friday Nite Movie at the Tavern - Shutter Island
Lot's of stuff steal-able for a CoC type of game. Heck, adding the Old Ones to this would have been a twist within a twist.
Topping it off with Survivorman in the Amazon. It's a good nite.
RPGNow / OneBookShelf Seeking Donations For Japanese Red Cross
It seems like the world nearly gets past one natural disaster before the next one strikes. OneBookShelf is raising money for the Red Cross in Japan. At the moment they are seeking $5 donations. I don't know if they will be putting a package together for larger donations like they have in the past.
Thursday, March 10, 2011
Hey, Who Painted My Hot Elf Chick Green?!?
Pssst! You say yer looking for a Hot Elf Chick? Are you sure you ain't looking for a Hot RPG, featuring Elves (and other wacky races)? It sure is chic!
Look at the links to the left. The links to the left are good for you. They are high in fiber and Hot Elf Chicks. Some even have decent role playing information.
You could even pretend to BE a Hot Elf Chick (guys, please don't try this... it's bad enough when you do it in a MMORPG... I certainly don't think I can handle you pretending to be a Hot Elf Chick at my dining room table. Gals? Have at it, it's damn HOT! ;)
(Thanks James... I have now been.... assimilated...)
Look at the links to the left. The links to the left are good for you. They are high in fiber and Hot Elf Chicks. Some even have decent role playing information.
You could even pretend to BE a Hot Elf Chick (guys, please don't try this... it's bad enough when you do it in a MMORPG... I certainly don't think I can handle you pretending to be a Hot Elf Chick at my dining room table. Gals? Have at it, it's damn HOT! ;)
(Thanks James... I have now been.... assimilated...)
What to do When the Game is Put on Hold
The C&C game I play in monthly via Fantasy Grounds is being put on hold after the next session, tentatively scheduled for 3/19. The last time this game was put on hold, it was off for over half a year, and the sessions went from weekly to monthly - we also lost a good chunk of the party.
So, I either need to find myself a new game to play in (if it's on a weekend no more often then once every two weeks) or I need to get my T&T game off the ground, or even both.
I've been lucky in that both groups that I've played with using Fantasy Grounds as my VTT have been very good. One knuckle headed playing in 3 years... "knock on wood" ;)
Of course, one could also see this as even less of an excuse to put off the renovations around the house that I can do on my own, or with a little help.
Still, I'd rather be gaming ;)
So, I either need to find myself a new game to play in (if it's on a weekend no more often then once every two weeks) or I need to get my T&T game off the ground, or even both.
I've been lucky in that both groups that I've played with using Fantasy Grounds as my VTT have been very good. One knuckle headed playing in 3 years... "knock on wood" ;)
Of course, one could also see this as even less of an excuse to put off the renovations around the house that I can do on my own, or with a little help.
Still, I'd rather be gaming ;)
Wednesday, March 9, 2011
Do You Remember the OSR Kertuffle From a While Back?
You know, when some long term bloggers threw in their towels, and others left the park and took their balls with them? The OSR is still here. The clones / simulacrums have been reproducing like rabbits since then too.
The strength of the OSR lies in its diversity. It's like Baskin Robbins and it's bazillion of flavors - there's an OSR ruleset for everyone's gaming sweet tooth.
The OSR can never die. It can fragment, but that doesn't matter. Even if there is never another product produced for any of the OSR rules out there, the products we already have will last a lifetime.
I am an OSR Blogger, and I approve of this message ;)
The strength of the OSR lies in its diversity. It's like Baskin Robbins and it's bazillion of flavors - there's an OSR ruleset for everyone's gaming sweet tooth.
The OSR can never die. It can fragment, but that doesn't matter. Even if there is never another product produced for any of the OSR rules out there, the products we already have will last a lifetime.
I am an OSR Blogger, and I approve of this message ;)
Tuesday, March 8, 2011
Mini Review - The Nameless City (Swords & Wizardry)
The Nameless City comes in two flavors - Core/Complete and White Box. Finally some White Box love ;) They are separate products, so be sure you purchase the right one for you (it is suggested if you plan on using the module with a different set of OSR styled rules, that you opt for the Core/Complete version - I haven't looked at the White Box version, so I can't tell you what the differences are - yet).
What is The Nameless City? It is an adventure for characters of levels 7-10. It draws inspiration from a HP Lovecraft short story. It looks to be pretty lethal.
I did a very quick read thru this adventure, and it will require players that think first and then act. Impulsive parties won't last long. Many of the adversaries are spell casters, which makes this far from the usual dungeon crawl many players are used to. The DM should expect to make plenty of notes when reading through this, and it will probably require multiple read throughs before you are ready to run this. There is plenty of atmosphere, so reading to prepare should be a pleasure.
We get four new monsters added to the S&S ruleset - three should be familiar already.
From the blurb:
In the world there are ancient, degenerated remnants still living, survivals from unimaginable antiquity. What happens when the adventurers stumble across one of these deadly places? There must be treasure untold for those willing to brave the long-forgotten perils of ... The Nameless City.
This module by Alphonso Warden is loosely based upon the eponymous short story by HP Lovecraft, and is designed for characters level 7-10.
The module is available for both Swords & Wizardry WhiteBox and Swords & Wizardry Complete Rules and Freestyle (Core) Rules. If you're going to use it with another old-school system, it's obviously going to be compatible, but use the Complete/Freestyle version for this: the hit dice and other information will be closer to other systems than WhiteBox.
What is The Nameless City? It is an adventure for characters of levels 7-10. It draws inspiration from a HP Lovecraft short story. It looks to be pretty lethal.
I did a very quick read thru this adventure, and it will require players that think first and then act. Impulsive parties won't last long. Many of the adversaries are spell casters, which makes this far from the usual dungeon crawl many players are used to. The DM should expect to make plenty of notes when reading through this, and it will probably require multiple read throughs before you are ready to run this. There is plenty of atmosphere, so reading to prepare should be a pleasure.
We get four new monsters added to the S&S ruleset - three should be familiar already.
From the blurb:
In the world there are ancient, degenerated remnants still living, survivals from unimaginable antiquity. What happens when the adventurers stumble across one of these deadly places? There must be treasure untold for those willing to brave the long-forgotten perils of ... The Nameless City.
This module by Alphonso Warden is loosely based upon the eponymous short story by HP Lovecraft, and is designed for characters level 7-10.
The module is available for both Swords & Wizardry WhiteBox and Swords & Wizardry Complete Rules and Freestyle (Core) Rules. If you're going to use it with another old-school system, it's obviously going to be compatible, but use the Complete/Freestyle version for this: the hit dice and other information will be closer to other systems than WhiteBox.
Last 5 Hours of the GM Sale at RPGNow
Five hours left in RPGNow's GMDay sale. If you were holding off on any purchases, now is the time ;)
Monday, March 7, 2011
One Square Equals Five Feet Equals Awesome!
I just received the latest issue of Christian's One Square Equals Five Feet zine. It's actually one paper (red in the case of issue #5).
Christian could probably consider me a stalker at this point, as I've been reading his stuff since ScrollWorks and Iron Rations. (I do believe I am the longest continuous subscriber) Oh, and Iridia. Damn, the man can write.
The latest mailing also includes Issue #1 of Qwellian's Journal. This sheet would make for a really good and quick intro adventure if converted to Fantasy Grounds... not large at all and system agnostic, so it can work with anything from Swords & Wizardry to Tunnels & Trolls. Possibly even 4e... I wouldn't know ;)
See, some things do work better in print, even to a PDF lover like me... heh
Christian could probably consider me a stalker at this point, as I've been reading his stuff since ScrollWorks and Iron Rations. (I do believe I am the longest continuous subscriber) Oh, and Iridia. Damn, the man can write.
The latest mailing also includes Issue #1 of Qwellian's Journal. This sheet would make for a really good and quick intro adventure if converted to Fantasy Grounds... not large at all and system agnostic, so it can work with anything from Swords & Wizardry to Tunnels & Trolls. Possibly even 4e... I wouldn't know ;)
See, some things do work better in print, even to a PDF lover like me... heh
Weekend Streamed Movies Quick Reviews
I watched 3 movies I streamed via Netflix over the weekend. I mentioned them all over the weekend, but here's the recap and final verdicts:
1990: The Bronx - So bad its almost good. If you played an over the top post apocalypse RPG some of the gangs from this movie might actually make a good fit.
G.I. Joe - Not great, not horrible, its the kind of movie you can leave for some bathroom reading and just come back to the action. If you read comics of any sort, the plot fits. If you don't like comic books, the plot is very comic bookish - you've been warned. Plot threads leave it open for Joe 2.
- Legion - This must have been a blast to watch in the theater, as fear is contagious. This is the only one of the 3 movies my girl actually stayed awake for. Heck, the movie even scared her dog. The parts that had me jumping also had me laughing immediately after. The best of the three. Fun to watch, and one I didn't want to miss a minute of it.
1990: The Bronx - So bad its almost good. If you played an over the top post apocalypse RPG some of the gangs from this movie might actually make a good fit.
G.I. Joe - Not great, not horrible, its the kind of movie you can leave for some bathroom reading and just come back to the action. If you read comics of any sort, the plot fits. If you don't like comic books, the plot is very comic bookish - you've been warned. Plot threads leave it open for Joe 2.
- Legion - This must have been a blast to watch in the theater, as fear is contagious. This is the only one of the 3 movies my girl actually stayed awake for. Heck, the movie even scared her dog. The parts that had me jumping also had me laughing immediately after. The best of the three. Fun to watch, and one I didn't want to miss a minute of it.
Sunday, March 6, 2011
Oubliette Issue 5 (for Labyrinth Lord) Free Until the End of March
Oubliette is a magazine for LL fans and gamers, but as usual, much of the articles can be easily used with your OSR rules of choice.
Issue 5 is the latest issue, and it is free for a limited time. If you haven't checked it out yet, here's your perfect opportunity.
From the blurb:
OUBLIETTE - A magazine for old school fantasy roleplayers.
48 jam-packed pages including: 36 Page Magazine, 8 Pages of Cleric Spell Cards for Labyrinth Lord, and more...
Written for Labyrinth Lord, but also ideal for use with any Basic/Expert/Advanced original or clone, with little or no adjustment required.
Full Contents:
• Tales from Hell - Words of Wisdom from the Soothsayer
• Monster Club #8 - The Monstermark System for Labyrinth Lord
• The Vampire - 12 Pages of Alternative Rules for Creating Labyrinth Lord Vampires
• Good Shop/Bad Shop - Mad Varto's
• What's on the Battlemat? - Dungeon in a Box
• PC for PCs - A Very un-PC Approach to Dealing with Paladins
• What's in the Oubliette? - A Selection of Gaming and Other Reviews
• Mouse Watch - Our Heroes Enter a Storytelling Contest
• The Song of Sithakk - Part 5 of our Serialized Story
• Plus Bonus Material comprising: Cleric Spell Cards for Labyrinth Lord, Blank Vampire Record Sheet, and a blank template for Dungeon in a Box
Note: This issue is available for free download until the end of March 2011. Thereafter it will revert to its normal price of $2.50. In the small preview below, some tables and artwork don't display at the reduced size. In the full-size PDF they are all displayed correctly.
Warning! Oubliette may contain content that is suitable for adult audiences only. Persons 18+ only.
Issue 5 is the latest issue, and it is free for a limited time. If you haven't checked it out yet, here's your perfect opportunity.
From the blurb:
OUBLIETTE - A magazine for old school fantasy roleplayers.
48 jam-packed pages including: 36 Page Magazine, 8 Pages of Cleric Spell Cards for Labyrinth Lord, and more...
Written for Labyrinth Lord, but also ideal for use with any Basic/Expert/Advanced original or clone, with little or no adjustment required.
Full Contents:
• Tales from Hell - Words of Wisdom from the Soothsayer
• Monster Club #8 - The Monstermark System for Labyrinth Lord
• The Vampire - 12 Pages of Alternative Rules for Creating Labyrinth Lord Vampires
• Good Shop/Bad Shop - Mad Varto's
• What's on the Battlemat? - Dungeon in a Box
• PC for PCs - A Very un-PC Approach to Dealing with Paladins
• What's in the Oubliette? - A Selection of Gaming and Other Reviews
• Mouse Watch - Our Heroes Enter a Storytelling Contest
• The Song of Sithakk - Part 5 of our Serialized Story
• Plus Bonus Material comprising: Cleric Spell Cards for Labyrinth Lord, Blank Vampire Record Sheet, and a blank template for Dungeon in a Box
Note: This issue is available for free download until the end of March 2011. Thereafter it will revert to its normal price of $2.50. In the small preview below, some tables and artwork don't display at the reduced size. In the full-size PDF they are all displayed correctly.
Warning! Oubliette may contain content that is suitable for adult audiences only. Persons 18+ only.
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Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...6 years ago
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Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...6 years ago
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MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.6 years ago
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Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...6 years ago
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New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...6 years ago
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Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...7 years ago
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Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...7 years ago
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How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...7 years ago
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Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...7 years ago
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Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...7 years ago
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Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...7 years ago
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New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...7 years ago
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Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...8 years ago
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Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...8 years ago