I find it amusing that as much as I remark (not so much complain) about the frequency of torture popping up in the sessions of ACKS that I run, someone has actually released a torture based RPG mini game aptly named "Torture".
I have no current plans to review it unless I get a few requests. It's not so much that I find the idea of torture in an RPG as repulsive, as it often can further a story line, but I'm not sure how comfortable I am with a game system built around the concept. Torture should make players (or the GM) uncomfortable and turning it into a game mechanic trivializes that in my eyes.
Or maybe I'm wrong - maybe giving it a mechanic keeps it from turning into some weird slasher flick D&D session.
There's an in-depth look at it from one of the reviewers up on RPGNow.
Now, as for the cover image that is used - calling it politically incorrect is probably an understatement (and I really don't care much about "political correctness" in general). As for the torture aspect of the image - I suspect the victim is dead and doesn't know it yet.
Meditations on the classic In Search of the Unknown (Module B1, written by
Mike Carr in 1978) module Adapted To OSR Rpg systems especially The
Adventurer, Conqueror, King Second Edition Part II
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The following table replaces the generic wandering monster charts
typically found in older modules. In ACKS II, wandering encounter tables
don’t just serv...
9 hours ago

Looks like they changed their minds about banning it. All the links lead to a sorry no such product page.
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