Last Wednesday at "Games That Can Not Be Named" I had a chance to play in Erol Otus's Island Town. (Yes! I can name it now). Although written for on of the older D&D rules / clones (I'm not sure which, as I was a player, not the DM) we actually played it using Tunnels & Trolls 5.5e.
As I mentioned in last week's post, we had a blast. We broke up into two team of two players (who each ran two characters). I'm not sure if that's how it would work in the adventure using the D&D clone of your choice, but for T&T it worked well.
It most certainly WAS NOT a normal adventure / setting. Failure to perform the initial rituals of coming of age properly (you worked as a team, so it was all pass or all fail) pretty much meant your characters weren't going to remain in the island's breeding pool.
Yes, the Island was just as much off center as Otis's art usually is. Beautifully off center.
What I saw looked like Otis's art, but I wasn't able to leaf through the booklet to be sure. What I did see looked really nice.
Alright, another evening of Games That Can Not Be Named. I'm interested in seeing what's up next...
The Whole World - There are places in the mountains west of Calgary, in the summer, high above Banff, where one can climb two or three thousand feet and stretch out on bri...
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