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Showing posts with label Gary Gygax. Show all posts
Showing posts with label Gary Gygax. Show all posts

Monday, January 29, 2024

News Regarding Castle Zagyg and More (Troll Lord Games)

From the Troll Lord Games Website:

WORLDS OF GARY GYGAX

We are beyond pleased and honored to announce that the powers that be have released multiple works of the late Gary Gygax to Troll Lord Games for mass-market publication. These include the complete Gygaxian Fantasy World series, Castle Zagyg: Yggsburg, Castle Zagyg: East Mark, Castle Zagyg: The Manse, Castle Zagyg: Mouths of Madness, Castle Zagyg: The Dungeons (including all 17 handcrafted levels and any sublevels), and all related Castle Zagyg adventures such as the Teeth of Barkash Nour, The Halls of Many Panes, The Hermit, and the Kings of England Kings of France boardgame. See below for details.

THE FATHER OF A HOBBY & INDUSTRY

Though Gary Gygax was not alone in creating role playing games, others like Dave Arneson certainly played a part, it is to Gary’s drive, creativity, expertise, and sheer love of gaming that launched it from a basement hobby for a passionate few, into an industry that spans multiple media platforms.

What You Need to Know Right Now

Currently we are set to launch the Gygaxian Fantasy World Kickstarter campaign this March. Be sure to sign up and be there for any early bird specials!

The Kickstarter campaign for Gary Gygax’s The Hermit ended in December of 2023, support for which broke six digits! Fear not if you missed the Kickstarter, for you can pre-order The Hermit on our website and receive yours when it becomes available this spring.

Furthermore, we still have copies of the classic printing of Gary Gygax’s Castle Zagyg: Yggsburgh. This classic reprint relaunched the Gygax Estates properties, and a host of folks came out to order it, support TLG and the Estate, and help launch this whole endeavor. A hearty thanks to all those people, but if you missed it, you can buy yours now in our store. It ships immediately!

TROLL LORD GAMES

Troll Lord Games served as Gary’s primary publisher from 2000-2008. After he crossed over much of Gary’s material vanished from the gaming table. Now we hope to launch a new era of publishing, bringing back the many rich worlds of Gary Gygax.

Gygaxian Fantasy World Series

The Gygaxian Fantasy Worlds (be sure to SIGN UP NOW for notifications) is an Encyclopedic series envisioned by the co-creator of Dungeons and Dragons, Gary Gygax. He conceived the series as an open-ended collection of role-playing gaming aids for the Game Master and the Player, the specific focus of which was World Building. Written, co-written, or edited by Gygax himself, its intent was to cover all the bases of our gaming world.

The first of these books, The Canting Crew, was published in 2001. Six more volumes followed, and more were planned prior to his passing in 2008.

Now, for the first time since they were pulled from the market in 2008, this collection of Gygaxian knowledge returns to the gaming world. Through this Kickstarter we hope to bring back all seven volumes and possibly more. Join us in recreating part of our gaming heritage and flood your own table with mountains of gaming content.

For a complete list of the Castle Zagyg material see below.

WHY CASTLES & CRUSADES

In 2003 Gary opened a discussion with Steve Chenault about Castle Zagyg. He did not want it to appear under the Dungeons & Dragons name or game system. When the Troll Lords proposed that we make Castles & Crusades compatible with his vision for a game for Castle Zagyg he heartly agreed. Both he and Steve wanted C&C to be near to AD&D, so it worked well. Gary was given the right of approval of the rules, and did so with few corrections, so that when Castle Zagyg: Yggsburgh and Upper were finally published, they launched with the Castles & Crusades SIEGE Engine system. We will pick up with his wishes where we left off in 2008.

Castle Zagyg

We are going to revisit Gary Gygax’s Castle Zagyg like never before, but much like we intended in years past. This project is massive!

Mike Stewart, known for his Victorious RPG and many adventures like Shadows of the Halfling Hall, has come on board as the head writer. But he won’t be alone, Luke Gygax joins him as does James M. Ward, Jason Vey, Jeremy Farkas and Davis Chenault. Peter Bradley and Bill Edmunds on cartography.

This project will include several major areas:

  • Castle Zagyg The City of Yggsburg
  • Castle Zagyg Yggsburg Environs (24 neighborhoods of the city)
  • The East Mark Setting
  • Castle Zagyg: The Manse & Mouths of Madness
  • Castle Zagyg: The Dungeons, 17 levels

We’ve not yet settled on an organizational format but have settled on hardcover books with pockets in the back to hold the many maps that will come with this set.

MISSION STATEMENT

We are going to try to stay as true to Gary Gygax’s vision of his work as we possibly can. Steve and Davis Chenault and Peter Bradley all worked closely with Gary for almost 8 years and have a pretty good handle on what he wanted. On top of this, we will be consulting with family members such as Ernie and Luke Gygax, and long time friends like James M. Ward and Jeffrery Talanian to make these works as close to Gary’s vision as we can. New art! New maps! Layout and all, but Gary through and through.

Hall of Many Panes and Other Games

There is so much more to work on. Gary’s creative output was unmatched and even in the wanning years it continued to grow.

We were very happy to have launched The Hermit kickstarter (preorder here), and move toward bring that fabled adventure to your table.

But there is more. The Hall of Many Panes is on the deck. This massive planar adventure, written by Gary and originally published in 2005, is a monument to the bizarre and genius that was Gary’s gift to us all. We’ll bring this on up to date and republish in full color!

One of the projects near and dear to his heart was the Kings of England, Kings of France board game. We are going to dust off the old maps and playing pieces and bring this one back to the fold.



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Anchor, YouTube,  or wherever you listen to your podcast collection. - Tenkar 


Sunday, March 5, 2023

International GM's Day

 

International GM's Day
Yesterday was International GM's Day designed to "to honor and praise the incredible diligence and impartial rulings of a game master."

Now I don't know about that "mission statement", as it were, but it sounds laudable. To me March 4th is more about remembering the man, well one of the men, that brought us not just Dungeons & Dragons, but role playing games in general.

It seems lately there's been a huge upswing in books and documentaries about the early days of D&D and about Gary Gygax. I've backed a couple of documentary Kickstarters and picked up some of these books, but I haven't gone through them all (some have yet to arrive).


It's been 15 years now and I still remember hearing about Gary's passing. Unfortunately I never met the man, but I was friends with plenty who have met and gamed with him....and even though my contact, as it were, was 2nd hand, RPGS have been a huge source of joy to me and most of my friends have been made through gaming connections.

Back in 2008 I was working my way up the HackMaster GM ladder (Technically I only made it to being a Level 4 GM, but I had met the requirements for Level 5....just never submitted that paperwork). My (ex)wife and I had planned on a gaming weekend at our local university and we had guests coming in to Idaho from California, Utah, and even Tennessee! I was able to put our guests up at a local hotel (since I'd earned a lot of Marriott points at work) and we were able to take over a small conference room at Boise State's Student Union.

I don't remember if we had four or five games scheduled, but we did end up cancelling the late afternoon Saturday game and we all headed out to a local pizza place to just hang out and socialize outside of the gaming table. We talked about a lot of stuff.....conversations long since forgotten, but it was not lost on me how this one common thread of RPGs connected us, and thankfully, still connects some of us.

Fifteen years later some of those in attendance at our very own Garycon are still friends. Life happens and managed to get in the way of some of our bonds, but I still keep in touch with those I can. One buddy will be joining me at North Texas RPG Con, which I am really looking forward to. I think we're only scheduled for one game together (so far), but we'll have plenty of time to socialize outside of the table....again.

Gary Gygax day is on July 27th and that's the time to celebrate the man himself, but this weekend, at least for me, it's a time to reflect on the game in general, and how much it has impacted my life.

Friday, November 12, 2021

Potential Deal Forthcoming in the E Gary Gygax Estate Dispute


It appears we will know more come January 6th, 2022.

Court link so you can follow ar home: https://wcca.wicourts.gov/caseDetail.html?caseNo=2020PR000058&countyNo=64&index=0#records

Gorn is the attorney for Luke.

Attorney Koch is the Personal Representative. "A personal representative or legal personal representative is the executor or administrator for the estate of a deceased person." They were appointed by the court over Gail Gygax's objections and Luke's agreement. 

Attorney Johnson is Gail's attorney.

More when we have it, but this is an interesting development.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern. 

You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar 

Friday, July 23, 2021

Kickstarter - Necropolis: An Epic Adventure in the Desert Sands (S&W / 5e)


The legendary adventure updated and rewritten for 5e and S&W! An ancient evil has reawakened in the Necropolis...

Necropolis is an interesting IP. The original version was written by Gary Gygax, using the D20 license and the 3x OGL, and was NOT owned by the Gygax Estate upon Gary's death.

The current version being kickstarted, Necropolis: An Epic Adventure in the Desert Sands is a rewrite of the original, updated, and expanded for Swords & Wizardry and 5e.

Based on the original work by the grandmaster himself, Gary Gygax, Necropolis is an epic desert adventure series for 5e D&D and Swords & Wizardry. Previously published by Necromancer Games as a d20 system adventure, it has been entirely updated and revised by Mark Greenberg, co-author of The World of the Lost Lands by Frog God Games. (D&D is a trademark of Wizards of the Coast; Necromancer Games and Frog God Games are not affiliated with Wizards of the Coast or the Gygax estate.)

This grand adventure is set in the Triple Kingdom of Khemit, on the continent of Libynos in the Lost Lands, the world of Frog God Games and Necromancer Games. Necropolis is designed for a party of 6–8 seasoned characters starting between 7th and 9th level and will challenge even the most experienced players.

The book you will receive includes a multiple-stage adventure taking the party from an oasis village to the depths of a long-lost tomb, together with a wealth of other material that can be used to expand a campaign into this desert land, including:

  • Details of the village of Aartuat and its environs
  • The Temple of Osiris, the Necropolis, and the legendary Tomb of Rahotep
  • A poster map of the tomb
  • Information about the Triple Kingdom of Khemit
  • Wilderness encounter tables
  • Dozens of NPCs, with detailed character notes
  • Almost 50 new monsters
  • New character options, spells, and magic items

Altogether, there is enough material for dozens of hours of play over weeks or even months of game sessions.

I'm in at 55 bucks, print plus PDF, including maps and stretch goals. As I type this, Necropolis has passed 53k in funding, of a 15k goal, with 28 days to go. 

Overseas backers can back for a POD version of the book to save on international shipping costs.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat podcast on Anchor, YouTube,  or wherever you listen to your podcast collection. - Tenkar 

Sunday, July 26, 2020

Tomorrow is Gary Gygax Day and I Think you Should Celebrate

Tomorrow is Gary Gygax Day and I Think you Should Celebrate
Tomorrow is Gary Gygax Day and while not a "real" holiday to the general public, and definitely not something my employer would be keen on giving me the day off to celebrate, it is a good time sling dice with family and/or friends.

Now I don't know about you, but a lot of the friends I've made over the gaming table have been as close to me as family, but that might be a post for another day.

Unfortunately I've never met Mr. Gygax. I did briefly meet Dave Arneson and I have been fortunate enough to meet a lot of designers and my own "heroes" in the industry. Unless you go to a bunch of game conventions and/or just get lucky, odds are you haven't been able to meet your own RPG heroes....definitely not all of them.

While I think most people with access to a stage like I have here (thanks Erik!) would probably tell you to pick up some dice and roll a few in Gary's honor.....I know I am on my own blog tomorrow....but I'd like to offer up an alternate method of celebrating Gary Gygax Day:

Honor Gary's memory by reaching out to a RPG author/designer/creator of a product you've enjoyed and let them know how much you appreciate their work!

That's it, it can be simple, but if you are able.....step it up a notch. Instead of firing off an email, send a card, send a letter. You can usually reach these folks through their publishers if you don't already have their contact info.

Don't wait for your favorite creatives to pass away to honor them. Play their game, read their books, and let them know how their work has impacted you. Their work, your enjoyment, it's all just a couple steps removed from Gary Gygax and his work on D&D. I don't call myself a fancy author or great designer, but I know the joy that comes from hearing someone else enjoys your work........and Gary Gygax Day is about sharing & spreading joy, or at least that's how I see it!

Tuesday, June 30, 2020

Questions Regarding Gail Gygax and the Gary Gygax Will

One of The Tavern regulars submitted the following questions regarding the Gary Gygax will Gail Gygax is disputing:

1) What does Paul Stormberg have to gain by alienating the Gygax family (minus Gail) by pushing through with these auctions?

2) It is known that Gary owned the original PHB painting and Paul Stormberg the original DMG painting. Where are these paintings now? If they were sold, who was the selling agent? (Rumor is that Australian Banker and TSR collector living in Hong Kong, Matthew Kodor owns both of these items. It is further rumored that he paid in access of $100k apiece for these paintings).

3) When Gary died Wisconsin required probate for all estates of $50k or more. There have been a number of Gygax auctions run by Paul Stormberg on Gail's behalf, was an access of $50k raised?

With the reported numbers on the animation auction running at over $40k it certainly looks like the physical assets of the estate alone (without valuing the IP) was well in excess of $50k.

4) Why does Paul Stormberg feel that these auctions need to be pushed through without pause? Is there a contract, memorandum, or letter of agreement binding him to complete these auctions?

5) If Gail has sold the original PHB painting and other, unique assets can it not be argued that her actions greatly diminish the overall value of the estate? Selling these items prevents the family from ever monetizing these items as well as diminishing Gary's legacy.

Case in point, the animation cells up for auction were hand-selected by Gary, in his very unique role with the D&D cartoon, as items to have and pass down via his estate. There is no finer single collection of animation cells from the cartoon. Is Gail acting in the best interest of the trust, Gary's legacy, or even herself?

6) Paul Stormberg has moved his auctions to his own bidding site, where there is no transparency. What other items might be up for sale that have not yet been discovered? Might this represent a final looting of Gary's estate?

The IP legacy of Gary Gygax has been squandered since his death. The longer the wait for the release of materials based on his IP, the more the value is diminished. Gary's fans are aging, and a majority of them now are in their late 40s and by the 20th anniversary of Gary's death, a large number of them will be in their 60s.

With the changing currents in the gaming industry, what will be left? What reason is there for not having released Gary's materials commercially, while squatting on trademarks and never using them?

Questions to ponder... Tenkar



Saturday, June 6, 2020

Deal of The Day - Gary Gygax's Necropolis


Today's Deal of the Day is Gary Gygax's Necropolis from Necromancer Games. Written for 3e, its normally 12 bucks in PDF. Until tomorrow morning it is on sale for 6 bucks.
I am the Set Rahotep 
No man was more potent when I was amongst those dwelling in the land of Khemit. In death I am greater still! 
Do you not fear serpents? I am the Aepep Rahotep! 
Who does not tremble before the monsters of the Duat? I am one!
Does your flesh not crawl at the sight of a terrible wyrm? I am the Deathwyrm Rahotep! 
Does your blood run cold before the face of a fiend? Know then that I am Rahotep the Fiend! 
Who shuns not demons? Shun me, for I am the demon Rahotep, the Red Devil. 
And which fool listens? That one is wise! Praise Set and the Set Rahotep, that one, and pity the rest! 
An Epic Adventure and Sourcebook 
Gary Gygax's Necropolis is a vast campaign scenario that sweeps the characters into an epic adventure across the magical desert kingdom of Khemit. From a hidden evil in a desert village, to the secrets of ancient tombs, Necropolis takes the characters on a dangerous mission to thwart the plans of an undying archpriest-wizard who would be a god!
Necropolis is also a campaign sourcebook, detailing the lands of Khemit, new classes and prestige classes, new spells and more than 60 monsters unique to the desert lands. This book also details over 50 new gods and new cleric domains, allowing DMs to run extended campaigns in the desert kingdom. 
Players beware! Your characters will face certain death herein! 
This product requires use of the Dungeons and Dragons Players Handbook. 
Gary Gygax's Necropolis is a full length 288 page epic adventure and campaign sourcebook designed for 4 to 8 characters of 10th to 18th level. The source material and initial adventures can be used with lower level PCs as well, but no one under 10th level should attempt to enter Rahotep's tomb.
There is an affiliate link above. Keep the lights on and the beer cold at The Tavern by using our affiliate links. 

Monday, November 25, 2019

Luke Gygax Shared Some Photos and News Clippings on Facebook that his Mother Sent Him

I know not all of my readers do Facebook, so this is pretty much a photo dump of Luke Gygax's recent photo shares:









Thursday, May 9, 2019

Email Reveals Initial Plans for Yggsburgh Post Gary's Death


I took it upon myself to redact the recipients of the above email, as their emails are private ones.

I believe "Jeffrey" is Jeff Talanian, as he was working with Gary on the Yggsburgh project at the time.

Having Luke on board would have been a win all around.

Sadly, the project was killed before we could see the team that Gary had assembled continue his legacy. Gail pulled the plug on this as well as Lejendary Adventures three months later.

Thursday, November 1, 2018

Kickstarter - The Dreams in Gary’s Basement: A Documentary on Gary Gygax



There are a number of interesting Kickstarters on the gaming radar right now, and I'm going to do my best to get to them in a timely (meaning - still funding) manner.

The Dreams in Gary’s Basement: A Documentary on Gary Gygax is what it says on the tin - this isn't a D&D focused documentary, instead it's focused on one D&D's co-creators (and the wind beneath the sails and sales of D&D - see what I did there?;)

I must say, it does look very interesting. I may be a bit gun shy after dueling D&D documentary Kickstarters spent years duking it out in court - and I still don't know what, if any, is going to see the light of day from either.

Here's the pitch:
Gary Gygax was one of the great minds of the 20th century – his innovations have influenced generations of artists and spawned tens of billions of dollars in global revenue. 
With Dungeons & Dragons, Gary crafted a vehicle for engaging the mind at a creative, analytical, social and even emotional level - all at the same time. There is truly nothing else like it. 
Gary's work has woven itself into the fabric of our culture, yet there is no monument to recognize him, not even in his own hometown. (wonder how that failed to happen?) We intend this project to be a filmic monument of sorts – a high-quality, emotionally engaging record of Gary’s story that can be appreciated by gamers and non-gamers alike for generations to come.
As a lifelong player of D&D, I feel this project has been a dream come true. I've met so many of my idols, made so many friends, and developed a deeper understanding of Gary Gygax and his magical game. 
This movie has been three years in the making and is now just months from being completed. We have dozens of interviews and hours of other great footage, and in a rough cut, it already tells a compelling story. 
With your support, we can bring it across the finish line by giving the movie high-end color grading, sound mixing and additional archival photos and video. We have a talented post-production team in place and ready to work as soon as we fund.
Please help us bring Gary's inspiring story to life and create a lasting addition to his legacy. 
- Pat Kilbane, Director
Watch the video on the Kickstarter page. It's less than 3 minutes long and I find it enticing. 

Still not sure I'm going to pull the trigger on this one, but it has funded and is hitting stretch goals.







Tuesday, April 17, 2018

What's 10 Years Old and Losing Value Every Day? - The Gygax Trust (CRPG Games to be Licensed by the Gygax Trust via Crowdfunding)


How do you ensure the IP you are entrusted with withers on the vine?  Refuse to license it for 10 years.

How do you attempt to revive its value? Talk about the death of its original market and aim for a new one.

What am I talking about? Why, the Gygax Trust and the ludicrous attempt to get value from Gary's work, not from tabletop RPG but from computer games.

There are two articles floating around today about the Gygax Trust making a deal with Fig (some crowdsourcing program) to license CRPG rights to Gary's works to developers. Let us look at those articles, shall we? Be warned, there's a shitload of snark from your bartender, and I'm not referring to Alex Gygax...

First, from Polygon:

Dungeons & Dragons creator’s unpublished work to be turned into video games

Gygax Games and Fig announce open call for interested developers
By Charlie Hall@Charlie_L_Hall  Apr 17, 2018, 12:00pm EDT

It’s been 10 years since the death of Gary Gygax, the man who co-created Dungeons & Dragons. Now, Gygax’s family, through the auspices of the Gygax Trust, wants to bring his unpublished works to life as video games. (Here's the deal - Gail's hope to have movies / streaming services / multimedia from the deal with theTransformers producer in July of 2016 hasn't come up with shit and Gail / Alex need money - the rest of the family is NOT involved)

The Trust announced today that it has partnered with crowdfunding and investment website Fig (who the fuck is "Fig"?). Together, they will begin a global search for the right developers to carry the legacy of Gary Gygax forward. (this should have happened 10 years ago. The Gary Gygax legacy has withered on the vine)

To accomplish their goal, the Gygax Trust has rejuvenated Gygax Games (you would think they would have revived the website BEFORE the announcement)  and installed Gary’s youngest son (and Gail's only child), Alex Gygax, as the CEO.

“I was gaming since I could walk and talk,” said Alex, who was raised in the family home in Lake Geneva, Wisconsin. “My first D&D adventure I’d say was when I was four or five years old, running a solo campaign with my father on his work breaks. So I was playing D&D before I knew what any of that was.”

Alex told Polygon that at an early age he played an instrumental role in playtesting another creation of Gary’s, a tabletop role-playing game called Lejendary Adventure, which was licensed for a time to Troll Lord Games. The game is now out of print. (and why is it put of print? Gail. Yep, she's a real wizard at making money)

“I was playing in our Thursday group through the entire creation of the Lejendary product line,” Alex said, who is also one of the lead bartenders at a local pub called Sprecher’s. “Since then I’ve been working here in town, doing a lot of gaming, hanging out with the locals, going to my local game store. I’ve played everything from Xbox games to computer games, board games, over at my brother’s house or Magic: The Gathering events at the local game store.”

Alex said that his job will be to ensure that future projects based off his father’s work continue to retain the spirit of the original Dungeon Master. Right now the Gygax Trust is working to archive handwritten materials and Gary Gygax’s personal effects, some of which formed the basis for the creation of Dungeons & Dragons. Alex called the collection a “treasure trove.” (problem with this - anything Gary wrote before he left TSR is probably owned by WotC these days, whether or not Gary revealed it at the time. What does the trust have rights to? Lejendary Adventures, the game they refuse to put back in print)

Alex Gygax was one of the first playtesters of Lejendary Adventure, a role-playing system by Gary Gygax and published for a time by Troll Lord Games. You can still find the quick-start rules at their website. (Grab it before the Witch of the Mid-West demands it be taken down)

“One of the major ones that everyone knows about is his personal dungeon,” Alex said. “It was his personal D&D campaign that he had never released to the public. He didn’t want his game nights being destroyed by publishing his work and then having his group go out and buy it and find out all of his secrets. So that’s one of the main things that we have to use, and all the little side derivatives of that.” (not so sure where the rights for that actually lie, but whatever)

More than anything, Alex said that he’s excited to find his father’s original work a new home in the future of digital role-playing games.

“I grew up playing this and I’m also a huge video gamer, so I’ve always wanted to see my dad’s work because I thought that they were some of the greatest stories and tough adventures,” Alex said. “I’ve always wanted to see them put out in the next level. Pen and paper is a dying art. (There you go tabletop gamers. Get your Fucking Shine Box! Tabletop RPGs are hitting new highs but they're dead. Sigh. Alex, I had high hopes for you. Ever get your name actually on the GMF website as a member of the board or is that still "in the works"?) Computer games, video games, they’re the next generation, the next wave of games and I’ve always wanted to see them on that new medium (that's all fine and dandy, but why not tabletop too?) and I’ve always wanted to be working with someone who’s excited as I am about it.”

Alex said that many of the games that his father created were always meant to be digital properties, and the time is right to fulfill his wishes.

“He always had the intention of taking certain product lines and transferring them to the digital realm (I'm guessing this was in addition to print versions), it just never came to fruition,” Alex said. “There are a few lines that he created specifically with that in mind. So published or unpublished, there’s definitely the digital realm in mind with these lines. It’s something that has been talked about for a very long time, and I’m really excited to get this underway.” (sure it has been. So why is Gail finally giving it the OK? is the Trust broke?)

Fig CEO Justin Bailey told Polygon that his company entered into a licensing agreement with the Gygax Trust with the intention of finding developers to pair with it. Ultimately, the Fig platform will be used to run the crowdfunding campaigns that will in turn produce the games.

“We’re running a full green-light process with our advisory board,” Bailey said, referring to the team of experienced game developers who help curate games on that platform. They include Randy Pitchford (Gearbox Software), Feargus Urquhart (Obsidian Entertainment), Tim Schafer (Double Fine Productions), Aaron Isaksen (Indie Fund), Alex Rigopulos (Harmonix Studios) and Brian Fargo (InXile Entertainment).

“Any developer who wants to propose something, get it in through pitches@fig.co and we’ll review it with our green light committee and with Alex to make sure that it’s a good fit. Once Alex is able to get the Gygax Games website up, that will be another avenue for submissions.” (Holy Shit! See this? The website isn't up for Gygax Games - that's some shade throwing right there. CEO of a shit show don't mean shit)

So why did it take 10 years to bring these foundational pieces of Gary Gygax’s work to the digital space? Alex said that it was all simply a matter of timing. (LOL! Timing? The timing was lost long ago. This is a matter of desperation to finally get some cash from the rotting IP)

“It’s just a combination of things,” he said. “Technology. Having the right group of people there. (Mom being broke) Wanting to have the fans involved and being able to keep some creative control. Maybe not full control, because we want a developer to be able to do what they’re good at, but making sure that it’s done with Gary’s spirit in mind. So being able to keep his spirit with everything is I think one of the really big parts of why we waited so long.” (No, the reason you waited so long is Gail wanted a million bucks to even open the vaults. Now, she's willing to take coppers on the gold piece in the hopes of making some kind, and kind of money.)

Yep, fun times.

Now, from VentureBeat:

D&D co-creator Gary Gygax’s trust and Fig partner on video games

Video games owe a great deal to Gary Gygax, the co-creator of Dungeons & Dragons. In many ways, his game set foundations for the medium, and its mechanics and spirit branch out to all genres these days. But Gygax never created a video game that made it to market.

Alex Gygax wants to add video game development to his father’s legacy. Today, The Gygax Trust is announcing a partnership with the crowdfunding platform Fig to publish video games based on the unpublished works of Gary Gygax. Timing for the first campaign was not disclosed. (Because there IS no timing for the campaign. Judging from the lack of details, this probably just developed)

In an interview with GamesBeat, Paul Stormberg (I'm clueless) of Gygax Games said that the projects would deal with, among other things, the original home role-playing game campaign that Gygax ran. (Good luck on that - isnt that owned by WotC thse days?) “We’ll just say it’s something people have been waiting for a long time,” said Stormberg, who’s worked for years in the pen-and-paper RPG industry.

Alex Gygax said that the trust picked Fig as a partner because of the important role fans play in crowdfunding. (Huh? Correct me but wouldnt, I don't know, Kickstarter be a better choice?) Since they don’t have a development studio signed or a game prototype yet, they chose Fig to work with. This platform differs from Kickstarter and Indiegogo in that people backing products can get a piece of the action and a return on their pledges. (interesting)

“It’s a good opportunity to get some games produced and work with gamers and still be able to have some direction of where some things go,” Alex said, “making sure the spirit, the essence, of Dungeons & Dragons (bad Alex! Bad bad bad) and the RPG Realm is kept in mind.”

I asked if it was at all based on Castle Greyhawk, the megadungeon that served as the base for one of Gary Gygax’s home campaigns. They were a bit coy about it, but they did confirm that the projects wouldn’t involve Gord the Rogue, his character that appeared in novels after the D&D co-creators breakup with his own company, TSR, or the Castle Zagyg, a Castles & Crusades megadungeon that could be called “The Son of Castle Greyhawk.” (right, so is LA stuff that's been rotting for 10 years)

“We’ll just saw it’s something people have been waiting for a long time,” Stromberg said.

The Gygax Trust has had years to adapt Gary Gygax’s works into a game. So, why did they decide now is the time? It’s a combination of platforms like Fig and the advancement of in-game design and computer tech. (sure, and like I said above - Gail is finally desperate to make money off the IP - 10 years to late and a million dollars short)

“Video games have caught up” with the ideas and concepts my father played with, Alex Gygax said. “I think [the industry] has caught up with what we’re trying to create.”

Stromberg explained how over the years, the family has tried to work with studios to make games on Gary Gygax’s works before.

“Gail [Gygax, Gary’s wife] herself is quite familiar with the development of her husband’s IP for computer games, having worked with a number of companies over the years to do so. While the projects all had promise, some of them quite fantastic, the developers could never quite achieve the vision Gary had laid out,” Stromberg said. “However, now, with Fig, an amazing pool of talented developers, and some truly amazing advances in computer gaming, we know we can begin to bring the real jewels of Gary’s unpublished IP to his legions of fans and the larger gaming community.” (as a betting man? this goes nowhere)

As we chatted, Alex Gygax and Stromberg kept talking about the fans. It’s certainly the people who play, who create adventures and worlds of their own, that have been the key to D&D‘s longevity over the past 40 years. Poking around internet communities such as Reddit and forums devoted to RPGs, you find people still playing the old editions that Gary Gygax published decades ago. (so, there's a market for Gary's work, but they aren't going to market to the market...)

“[My father’s work] is something people love, and they stick with it. It had a very family like feeling to it, to everyone that has played or enjoyed it over the years,” Alex Gygax said.

On Reddit and those forums, you’ll also find people recounting their fond memories of encounters with Gary Gygax, who always made it a point to interact with fans at conventions and answer thousands of letters and emails. Alex Gygax even noted how his father would answer letters from prisoners.

And it’s that passion and goodwill that Fig and the Gygax Trust are hoping to tap for their crowdfunding campaign.

So, there you have it. Another deal from The Trust that will go nowhere. Beleive me, with 10 years of practice doing nothing with the Gygax IP, Gail is a master at the art now.

If I appear to be overly harsh in my assessment, feel free to make counter-arguments below. Note that Gail is a shrewd business woman, able to balance a Trust and a Fund and accomplish nothing with both of them.






Thursday, December 21, 2017

Jon Peterson Tracks Down Gary Gygax Interview from "Tomorrow" with Tom Snyder (1979) - Audio

When Jon Peterson strikes gold, the man strikes it by the pound.

Yesterday Jon shared the sound file of a TV interview from "Tomorrow" with Tom Snyder from back in 1979 in which Snyder interviews Gary Gygax. It is simply an amazing piece of history that probably hasnt been heard in 38 years.

While you can grab the file directly from Soundcloud I strongly recommend you go to Jon's site - Playing at the World - where he has published a full transcript of the interview.

Good stuff!

Tip of the hat to +Zach H for bringing this to my attention.

Sunday, August 27, 2017

Deal of the Day - Gary Gygax's Necropolis (Necromancer Games)


Gary Gygax's Necropolis is today's Deal of the Day at RPGNow. Amazing a company other than the Gygax Trust can still use the Gygax name on a product ;)

Normal sale price for Gary Gygax's Necropolis is $11.99, but as the Deal of the Day it is on sale for $6.00
Gary Gygax's Necropolis is a vast campaign scenario that sweeps the characters into an epic adventure across the magical desert kingdom of Khemit. From a hidden evil in a desert village, to the secrets of ancient tombs, Necropolis takes the characters on a dangerous mission to thwart the plans of an undying archpriest-wizard who would be a god! 
Necropolis is also a campaign sourcebook, detailing the lands of Khemit, new classes and prestige classes, new spells and more than 60 monsters unique to the desert lands. This book also details over 50 new gods and new cleric domains, allowing DMs to run extended campaigns in the desert kingdom. 
Players beware! Your characters will face certain death herein! 
This product requires use of the Dungeons and Dragons Players Handbook. 
Gary Gygax's Necropolis is a full length 288 page epic adventure and campaign sourcebook designed for 4 to 8 characters of 10th to 18th level. The source material and initial adventures can be used with lower level PCs as well, but no one under 10th level should attempt to enter Rahotep's tomb.
Note, this adventure is written for 3x.

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Thursday, July 27, 2017

What Gygax Day Means to Me



Gary's birthday is three days before my own (I turn 50 on the 30th - AARP here I come ;) To be honest, I've done my best NOT to think of birthdays this summer, so I almost missed Gary's this time around.

Simply put, much of who I am today is due to what Gary first published in 1974. Without Gary and the hobby that formed around Dungeons & Dragons, I would be a lesser man.

  • Dungeons & Dragons helped spawn friendships that I've maintained since my mid teens - 35 years and counting. No other friendships of mine have lasted as long.
  • The OSR has spawned some of the tightest friendships I have made in my adult life. Scratch that - THE tightest friendships in my adult life. Without Gary and his work, I'd have a much smaller circle of friends.
  • I never would have become a cop without my background in Dungeons & Dragons. Simply put, there were times I had to roleplay being a cop over my 20 year career and it worked amazingly well.
  • My current success, albeit small, as a blogger and occasional content producer I owe to Gary and all those that came after his own success.
Gary, I tip my glass to you. You gave me an open invite to game on your porch, and although I was never able to take you up on that offer, just the fact that you made the offer means the world to me.

May you rest eternal doing that what you enjoy.

Monday, June 19, 2017

FBI Via FOIA Request Releases "Gygax Files" (Delta's D&D Hotspot Blog)



I don't go to Delta's D&D Hotspot Blog often, but when I do - simply wow! Why did I go this morning? Because of a truly confusing and boring (pointless?) article on ENWorld about the history of the Fireball spell in D&D. Damn, so glad I looked at that boring article.

Delta has a nice breakdown of what's contained in the "Gygax Files" and boy, are they interesting. Yep, I am sure Lorraine was the unnamed supervisor doing the telling. Do yourself a favor and visit Delta for the write up.

I'll be visiting Delta more often it seems...

The screenshot above is from Reason.com


Saturday, May 6, 2017

Rise of the Dungeon Master - Gary Gygax and the Creation of D&D - Graphic Novel releases May 9th, 2017


Rise of the Dungeon Master is a new graphic novel about Gary Gygax and the creation of Dungeons & Dragons.

Release date is May 9th and it can be snagged on Amazon and other sellers. Amazon is offering release dare delivery (purchases using the below Amazon link will help fund The Tavern)

Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. 
Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson.  
By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.

Tuesday, March 28, 2017

Gygax Memorial Fund and the Gail C. Gygax Revocable Trust



It's frustrating when members of our community mix apples and oranges freely. The differences between the Gygax Memorial Fund and the Gail C. Gygax Revocable Trust couldn't be huger, but the main point is - they are completely separate and independent entities even if the one calling the shots behind both of them is the same person.

The Gygax Memorial Fund Inc "is a public charity non-profit organization under section 501(c)(3) of the United States Internal Revenue Code. Contributions are fully deductible to the extent allowed by law. The fund's tax identification number is 30-0580070." That's a mouthful but it establishes it as a public charity recognized by the US government and subject to Wisconsin laws.

What actually defines section 501(c)(3)?
Religious, Educational, Charitable, Scientific, Literary, Testing for Public Safety, to Foster National or International Amateur Sports Competition, or Prevention of Cruelty to Children or Animals Organizations.
How does a memorial fall under this section? It's an interesting solution that was used for this.
The specific objectives and tax exempt purpose of this 501(C)(3) organization shall be:
  • To commission and place a memorial in a public park of Lake Geneva, Wisconsin, to honor Gary Gygax by commemoration of literary achievement in the creation of Dungeons & Dragons and other published works
  • To maintain this memorial in perpetuity
  • To sponsor informational events open to the public which focus on his work
  • To engage in other activities related to educating the public about his achievement
  • And to establish a scholarship program in his name for students with a demonstrated need for assistance to study at an accredited college or university.
Notice those last two bullets? That firmly establishes and defines the Gygax Memorial Fund as a 501(c)(3) for IRS purposes. It would be interesting to see the monies spent on those last two bullet points as I have heard little if any discussion of efforts to fulfill those objectives. The scholarship program should have been an easy one to kick off.

The Gail C. Gygax Revocable Trust is a strange beast, but the very nature of Revocable Trusts in the State of Wisconsin is strange:
What is a revocable living trust? 
A trust is a written document that names someone to be responsible for managing property for the benefit of others. A revocable living trust (also called a "living trust" or "revocable trust") is one type of trust. 
It's a "living" trust because you create it while you're alive. It's "revocable" because, as long as you're mentally competent, you can change or end the trust at any time, for any reason. You need no one's permission to do so unless you have created a joint trust with your spouse. In Wisconsin, a trust is revocable unless it specifically states it is irrevocable in the trust document. Usually a living revocable trust becomes irrevocable (not open to changes) when you die. 
A trust involves three parties: 
The settlor or grantor is you, the person who creates the trust. 
The trustee is the person who agrees to accept your property and manage it as the trust agreement directs. You can name more than one trustee, thus creating co-trustees who must act together. Usually you are the trustee during your lifetime. 
The beneficiaries are those who will receive the income from the property in the trust and, with your direction, the property itself.
It is the Trust, not the Fund, that controls Gary's IP. While the Fund is subject to public scrutiny, the Trust is not. Do NOT confuse the two. Gary's IP is not linked to the memorial and it never has been. While the Trust could, in theory, donate money to the Fund, the Fund could not give monies to the Trust.

Saturday, February 11, 2017

Sale - Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons - $1.99 in Kindle Format on Amazon


Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons by Michael Witwer is currently on sale for $1.99 in Kindle format over on Amazon.

I own the hardcover and read just over the first half of the book. While at times I found it to be slow to progress, as a historical look back on the creation of Dungeons & Dragons (and what led to Gary being the man that he was) its pretty good.

Heck, I should pick up the Kindle version and finish reading this from bed at night...

If you make a purchase from the link, I make like 4%. So yeah, 8 cents or so per Kindle version ;)

Wednesday, June 15, 2016

Gygax Medalion in... Paw?


I received my Gygax medallion in the mail earlier this week. In truth, I am underwhelmed by it in person, but Ashley can't keep her paws off of it.

The chain feels like it's Aluminum and the medallion itself has a cheap plastic look. Ah well, if I display it hanging from the wall, no one will get close enough to tell ;)

Ash doesn't wear a collar (house cat and all that) and the few times I've tried to put one on her, she had them off in minutes.

If she did wear one, she'd be identified as one of Gary's familiars by the medallion that would hang from her neck. Alas, it's not to be.





Saturday, December 12, 2015

An Open Letter to Mrs. E. Gary Gygax (cc: the Gaming Community at Large)

Mrs. E. Gary Gygax

The questions posed regarding the Gygax Memorial Fund were submitted by the gaming community at large, which is why I'm posting this letter here and not sending it direct, as it is their questions that need to be answered, not mine. Nearly half of the questions submitted to me in relation to the Fund were actually about the Trust and were therefore not submitted for your attention.

I understand your frustration when members of the gaming community are unable or unwilling to distinguish between the Gygax Memorial Fund and the GAIL C. GYGAX REVOCABLE TRUST. Perhaps you need to understand WHY people in the gaming community have that issue.

Emotions.

When emotions are brought into an issue, simple facts become not so simple. When the only mention of the name "Gygax" in the gaming community these days is legal actions taken against those using the name "Gygax" - yes, I'm referring to the recent trademark dispute - the Trust muddies the waters of the Fund.

Is that fair?

Fair has little to do with the real world. Most of us know that. The Trust using all of its legal rights to enforce its trademark against a company using said trademark is certainly legal. Was it fair? Not for me to judge. The community at large will do so.

You say you did not force Ernie and Luke Gygax to leave the new TSR, which is technically true. I do have it on good account from a trusted third party that any that signed on to the trademark agreement had to also agree to refrain from saying, writing, etc disparaging remarks about yourself. Strange that would be a requirement to settle a trademark dispute.

You've communicated that you want the Gygax Memorial Fund to be supported by the gaming community, but the site itself is virtually dead. No updates in nearly a year, no stock in the store, no activity. The Fund's board itself is composed of non-gamers with little to no connection to the gaming community.

You are frustrated. The gaming community is frustrated. Gary was loved by many. His work influenced millions of gamers. We all want the man to be honored. Many of us do that in the games we still play. Sadly, time makes people forgetful, and the longer this goes on without being fulfilled will leave us with fewer people that will care in the end, assuming we get there. An ending like that would diminish us all.

Sincerely,
Erik Tenkar


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