Deep in the fertile countryside of Chaubrette, you find yourself in God's Acre, an isolated valley containing the villages of Pernay, Lancome, and Monques. Here the sturdy locals grow wine and keep sheep — but all is not as it seems. A pernicious evil haunts the lanes and narrow fields of God's Acre.
Revealed at first in scraps of children's songs, in the blank stares of straw dolls, in the animals masks lurking in the shadows, in the tangled entrails of a murdered woman ... a witch cult has the valley in its grasp and is squeezing tighter.
Can you break The Curse on God's Acre?
A Dragon Warriors adventure for any profession, 3rd or 4th Rank. 508 entries.
Dragon Warriors' 40th anniversary won't pass unnoticed as long as Red Ruin Publishing have anything to say about it. They've just released the seventeenth book in their series of DW adventures, and it's one of the best. "The Curse on God's Acre is a memorable solo scenario that deserves a place in every Dragon Warriors player's collection." Dave Morris, Creator of Dragon Warriors
I remember seeing Dragon Warriors advertised in Dragon Magazine in the mid 80's, and damn but if it didn't look good. I could never find it here in the States, and then I found Warhammer Fantasy Roleplay, which consumed me for a while and satiated my desire for a British Fantasy RPG.
I never did forget Dragon Warriors, though, and purchased the PDF a number of years ago on DTRPG. I never gave it the proper read-through, but the core rules are now PWYW and there is a free solo adventure for it, Hunt on the Borderlands (which was released today) (edit - did I mention the solo is hyperlinked? Well it is). I snagged the hard-cover Print copy of Dragon Warriors for 20 bucks plus shipping. Not bad at all!
Enter a world of magic, folklore and danger. Here, superstition covers peoples' lives like autumn mists cover the moors, and terrifying monsters with bizarre powers lurk in the shadows. The king is a weakling, barons scheme against each other, and lordless knights, back from the Crusades without the honour or riches they were promised, roam the countryside in search of adventure - or prey.
Ruined castles and barrows are the lairs of the supernatural, or newer, more sinister masters. Labyrinthine underworlds lie forgotten below ancient temples and city cellars. The dark places of the world hold riches for those who would search for them, and the keys to great power, and death.
These are the Lands of Legend, and they need heroes. Brave knights, courageous barbarians, cunning sorcerers, mystics trained in the powers of mind and body, sword-wielding warlocks, elementalists who command the fabric of reality itself, and assassins trained to bring death to the deserving. All these will be your comrades on the path to glory - and perhaps your enemies too.
Will you accept the challenge of Dragon Warriors?
Dragon Warriors is a classic fantasy roleplaying game, originally released in 1985-6 by Corgi Books, relaunched in 2008 by Magnum Opus Press, and now published by Serpent King. This rulebook contains full details for creating characters and all that players need to adventure in the Lands of Legend. It also holds information on over 110 different monstrous species, 192 spells from four different schools of magic, and more than 80 unique magic items, artifacts and relics, as well as sections on jousts, crime and punishment, disease and madness. There's advice for novice Games Masters and players, suggestions for building your own game-world tailored to your tastes, an introductory scenario to begin your adventures in Dragon Warriors, and much more.
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I remember the ads for Dragon Warriors in the old Dragon Magazine issues. I always wanted to own a copy but never found it here in the states.
Then later in my life it came back in print, and it was available in PDF and POD. I snagged the POD the moment it was up. Its on my short list of games I've always wanted to play and never have.
Right now the Dragon Warriors PDF is free. I've heard its free through the end of August but don't wait, grab it now.
Enter a world of magic, folklore and danger. Here, superstition covers peoples' lives like autumn mists cover the moors, and terrifying monsters with bizarre powers lurk in the shadows. The king is a weakling, barons scheme against each other, and lordless knights, back from the Crusades without the honour or riches they were promised, roam the countryside in search of adventure - or prey.
Ruined castles and barrows are the lairs of the supernatural, or newer, more sinister masters. Labyrinthine underworlds lie forgotten below ancient temples and city cellars. The dark places of the world hold riches for those who would search for them, and the keys to great power, and death.
These are the Lands of Legend, and they need heroes. Brave knights, courageous barbarians, cunning sorcerers, mystics trained in the powers of mind and body, sword-wielding warlocks, elementalists who command the fabric of reality itself, and assassins trained to bring death to the deserving. All these will be your comrades on the path to glory - and perhaps your enemies too.
Will you accept the challenge of Dragon Warriors?
Dragon Warriors is a classic fantasy roleplaying game, originally released in 1985-6 by Corgi Books, relaunched in 2008 by Magnum Opus Press, and now published by Serpent King. This rulebook contains full details for creating characters and all that players need to adventure in the Lands of Legend. It also holds information on over 110 different monstrous species, 192 spells from four different schools of magic, and more than 80 unique magic items, artifacts and relics, as well as sections on jousts, crime and punishment, disease and madness. There's advice for novice Games Masters and players, suggestions for building your own game-world tailored to your tastes, an introductory scenario to begin your adventures in Dragon Warriors, and much more.
Remember, purchases made via The Tavern's RPGNowaffiliate links kick back a percentage of the sales to support The Tavern. Yes, Dragon Warriors is free but you might buy something with it. Hint, hint ;)
I have very vivid memories of the Dragon Warriors RPG. No I never owned the game I saw constantly in ads in Dragon Magazine back in the 80s but my God, how I wanted it. The fact that it came in 3 paperback sized books made it seem even more exciting (if less practical than a full sized, traditional RPG book - but I was a teenage damnit!)
Yeah, I never got those paperback books, but Dragon Warriors is still a thing, available on RPGNow and even Bundle of Holding.
The Starter Collection includes Dragon Warriors, Dragon Warriors Players Guide and Knight's and Miller's Tales for $12.95 in PDF.
If you go for the Bonus Collection (currently $20.43), you get the above plus Dragon Warriors Bestiary, Friends or Foes, Cold Fury, Prince of Darkness, Sleeping Gods and The Elven Crystals.
I suspect I'll be a teenager again, even if its only to read what I missed the first time around.
Bought the PDF at RPGNow for 22 bucks or so. Yes, I was that impressed by the Free Intro PDF that I read and the overwhelmingly positive thread on EnWorld. If the rest reads as well I might have my game system set for latter this summer. Now if they will only get around to finishing the next version of iTabletop...
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