Combining David Hargrave's Arduin (specifically, the proposed or developing
ruleset of Bloody Arduin) with the streamlined, sci-fi O.G.R.E.S. rules
engine of Jason Vey's 13 Parsecs Part II
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Combining the chaotic, high-fatality, multiverse-spanning fantasy of Dave
Hargrave's Arduin (often associated with the "Bloody Arduin" moniker due to
its ...
10 minutes ago

I've been thinking about Red Tide for a while - I like the tools in SWN but I rarely do any sci-fi gaming. How tied to the setting are the sandbox tools?
ReplyDeletethe sandbox elements look was enough to use on their own
ReplyDeleteI bought Red Tide when I first learned about sandbox settings just for the tools in the back. It was worth it.
ReplyDelete