(can you tell I'm trying to get ideas for use in my current campaign? ;)
So, do you use reoccurring villains in your campaigns?
I used to in the way back days, but I found they either died to early or I had to pull off that mysterious "He weren't quite dead it seems" bullshit to bring them back. Neither was satisfying.
Now, I know you can keep the Big Bad Evil Dude offscreen for the longest, and just allow the PCs to interact with henchmen, "Left Hands" and "Number Twos (Who does Number Two work for! heh) but that seems like it will play out after a while.
So, do you use reoccurring villains? If so, how do you make them work? If not, why not?
Omens - (Note: This was written a week ago, before the current playtest release of Primeval Bastionland) Like the dreamlike mists that cloak its landscape, *Prim...
57 minutes ago