Joe the Lawyer (and occasional shite stirrer - he says so himself) brought to my attention Monte Cook's latest column over at the WotC website. No links, as the iPad sucks for linking, but they are easy enough to find on your own.
In summary, D&D 5E is going to be modular, so you can add or subtract to it, and even players in the same campaign don't need to be playing with the same rules. My 0e fighter, your 3e cleric and her 4e wizzie can all play in my 5e game. Or something to that effect.
I can see players using less modules (or an earlier edition) then the GM, but I suspect whatever the default system the GM is using / emulating / has modules for is the maximum generation the PCs can use.
Still, all that's not the point. The point is this. In my 5e campaign, you could bring your Pathfinder character intact.
Well played WotC. Well played.
One game to rule them all, and in the basement bind them ;)
(the actual article from the WotC website)
Monday, January 16, 2012
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If they were able to accomplish such a merging of the editions, I believe there would be a resulting tear in the space-time continuum.
ReplyDelete'Tis the plan lad. 'Tis the plan ;)
ReplyDeleteTime will tell if they suceed or not. I suspect failure is NOT an option this time around for the D&D brand.
...but it is inevitable.
ReplyDeleteMaybe I'm lacking in imagination but I'm not seeing how that's possible without some immense beating to the GMs power to veto things. If I don't like feats or at will powers, what are the 3rd and 4th ed players sitting at my table supposed to do? There needs to be a lot more talk about the social contracts players and GMs have before we even get to game mechanics. Some base assumptions need to be laid out here.
ReplyDeleteYeah, I don't buy it. I'm hearing a lot marketing speak, hints of lots of splat books, and little to be excited about (once I tame the lizard/fanboy side of my brain). In short I'm seeing nothing but corporate business as usual. Of course, I'm open to being surprised.
ReplyDeleteI'm open to being surprised.
ReplyDeleteWith Monte involved, I think they can pull it off. Maybe. Hopefully.
I suspect it will work better if the DM is running a later edition, and the players are using the same or an earlier edition for their PCs.
I'm seeing a few people - including Joe the Lawyer - make the statement that 5E's claim to be open to characters of all previous versions somehow stomps on the GM's ability to say what goes on at his table.
ReplyDeleteI don't see it.
I mean, I hate halflings and I tell my players there are no halflings in my world. WOTC can make 512 books on halflings, not a single page of which forces me to allow halflings in my world.
Making something possible does not make it mandatory.
@stevenwarble - agreed.
ReplyDeleteWhich is why I say it's easier to conceive of players using less modules (earlier edtion rules) then the DM, but I can't see how it would work if they were trying to play with more.
John Lennon's Imagine is one of my favorites, but I'm a serious skeptic of this whole D&D Utopia Edition thing. If it does actually happen, I think too much will have to be sacrificed to achieve the Grail. (Clarity, depth, and balance to name a few that come to mind.)
ReplyDeleteThis is just my experience. If you as a GM have an excess of players, youre ability to say no is much higher than someone whose scrapping players out of the barrel or worse, playing with friends who assume that whatever is in the core rules is a-okay. Maybe those are just my experiences, but looking at things like Conventions, I can't imagine how that would roll.
ReplyDeleteMan, that's one of the more... evocative... blog post titles I've seen in a long time.
ReplyDeleteI don't read that Monte Cook piece as claiming actual backwards compatibility. I suspect that there will be modules that will simulate the play experience of the other editions; actual interoperability will be limited.
brenden, I'm going to copy the article to the obove post and highlight what i think is important.
ReplyDeleteit may be marketing speak, but its telling
Hey Erik, I see where you're coming from, but to me the "1E-loving" and "3E-style" parts make me think that they're really going for feel rather than interoperability. They could, after all, just come out and say that it will be compatible with Type 3 if they wanted to.
ReplyDeleteThat they could, but that wouldn't bring everyone in. They want to be The One Ring, er, I mean Game.
ReplyDeleteI suspect they want you to be able to break out your AD&D Tomb of Horrors and play it in 5e - I'm sure they'll be a conversion formula or such (and APP) to bring it up to a certain version.
Whatever they bring to the table, it has to encompass the Pathfinder play base. If you fail to bring them back into the fold, you fail in the market.
The OSR corner is an afterthought.
So, I expect pretty full 3X and 4E compatibility, along with pathfinder. Less so with 2e and before, but who knows.
It is meaningless unless my company may successfully publish for it. I know Monte Cook argued for the success of the OGL in the past. I will be watching for how this rolls out for third party publishers.
ReplyDelete