As I do the series of posts on the OSR for the Lapsed Gamer, one thing I try to maintain is impartiality when highlighting the different rulesets.
In doing so, I've reminded myself of just how many of the OSR styled rules I've played, run or both.
Castles & Crusades - 2 short campaigns as a player via Fantasy Grounds 2
ACKS - run via Google Hangouts / VTT
DCC RPG - run and played via Google Hangouts / Roll20 (all that follows used Hangouts / Roll20)
OSRIC / AD&D 1e - run and played, using OSRIC and 1e interchangably
S&W Complete - run and played
LotFP Weird Fantasy - played
Which still means that the vast majority of the rules I'll be mentioning I HAVEN'T experienced in actual play. So many rules, so little time. If I make a statement based on a read through of a rule set that isn't accurate in actual play, call me on it and I'll correct it.
Meditations on the classic In Search of the Unknown (Module B1, written by
Mike Carr in 1978) module Adapted To OSR Rpg systems especially The
Adventurer, Conqueror, King Second Edition - Part Six
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Arriving at the iron docks of Krag-Ghar is a jarring sensory assault. The
humid air smells of sulfur, stagnant lake water, and melting pig iron.
Huge, soo...
6 hours ago
Eric hate to go off on a tangent but what is your take on the current VTT atmosphere and gaming through VTT over traditional in-person gaming?
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