Yeah, this part of the review is late. Really late. I've been fending off a cold for the past 2 weeks, and if the 3 weeks my wife has been fighting her's for is any indication, it aint nearly over yet. Sitting down with a book is an easy way to summon the Sandman, and I can't seem to get enough sleep.
I am finding the boxed grey highlighting for GM related material to be distractingly annoying. even the abbreviation of the City-State of the Overlord is boxed and highlighted - why? What purpose does it serve but putting a horrible break in the middle of the text I'm reading.
Here's two quick examples:
I've also run across examples of the final line of a paragraph having three words, and auto-justification has those three words filling up the line. That's just sloppy editing.
The artwork, however, is certainly top notch. Much of it is fairly simple in nature, but it's clean, sharp and abundant.
Oh yeah, I was supposed to talk about the population centers - towns, cities and the like. If any one thing sticks out to me, its the number of locations that are pretty close to be "racially specific": Ring-Tail (Gnomes), D'alfang (98% Human), Entenwold (99% Shadow Elf), Foundation (94% Half-Elf) and Paetor (Mixed Eleven). These are great. These places are excellent tools to make the average PC feel like an outsider (admittedly, there are locations they would never willingly walk around in the open anyway).
Each of the towns included have enough info to make the visit real and different for the PCs then the previous town they've visited. There really isnt a generic town at all.
Thus far, the strength of the City-State of the Sea Kings is in it's content (although I will readily admit the content given for the City of Rallu is a bit overwhelming - more on that with the next post. I'll take content over presentation any day - at least presentation can always be fixed in a later printing.
Warhammer Armies - High Elves -
46 minutes ago