This question hit me as I was waking up this morning (and it applies to Giants too, I guess).
Do Ogres get a strength bonus to hit and to damage when wielding weapons, and if so, how much?
Ogres do 1-10 damage OR by weapon.
In the description section of the Ogre in the Monster Manual, it mentions:
I'm going to assume this is in reference to the variable weapon damage in the Player's Handbook for Damage vs S-M / L and not a poorly written instruction on the strength bonus an Ogre gets when wielding his weapon.
The Dungeon Master's Guide list Gauntlets of Ogre Power granting 18/00 Strength, for an attack bonus of + 3 and a damage bonus of + 6. This can easily lead to the assumption that the average Ogre has a Strength of 18/00 (similar to the way Belts of the variable Giant Strengths bestow hit and damage bonuses).
So, if the Ogre gets a bonus to hit and combat when wielding a weapon, why would he ever use his fists?
Even a tree branch (treated as a Club or a Staff) would do 1d6 + 6 damage for a range of 7 - 12, and he would strike at + 3, basically hitting as often as a 7 HD creature. Better than 1-10 range for the damage and striking at a 4 HD creature.
Truthfully, back in my High School and College years, I always gave Ogres, Giants, Ettins and the like a strength bonus in combat, which made them truly terrifying creatures. I'm not sure if I upped their expo value - I somehow doubt it ;)
What's good for the players is even better for their adversaries ;)
An Era of Standard RPG Terminology - Now that the core of Dungeons & Dragons has been effectively open sourced, a lot of retro-clone designers are breathing a sigh of relief. You can't copyr...
9 minutes ago