There are (if I counted correctly) 32 "rare" kindreds in Tunnels & Trolls 7.5e. This includes the various varieties of trolls and such.
Some of the kindreds kinda stick out when I look at the list:
Merperson - safe to assume they can breath water, but can they survive on land?
Skeleton - I seem to recall from somewhere that these are humans with transparent flesh and organs. Could be interesting.
Urook - orcs?
Ghoul - although Vampires are also on the list, I don't think these are meant to be undead. Eaters of human flesh perhaps, but not undead.
Balrukh - dying to figure out what the heck these guys are.
So, when I start defining the kindreds, I'll pick and choose my way thru the list, depending on what strikes my fancy at the moment.
I hoping it's a fun trip for all ;)
OSR Adventure Commentary- Dark Tower By Paul (now Jennell) Jaquays 1979.
Levels 7-11 Adapted To Castles & Crusades rpg campaign
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Dark Tower (1979) by Paul (now Jennell) Jaquays is widely considered one of
the "holy grails" of old-school dungeon design. Originally published by
Judges ...
1 hour ago
I believe the Balrukh is the same as a Balrog. Cool to see you delving into kindred.
ReplyDeleteYeah, I think Balrukh is supposed to be Balrog (c).
ReplyDeleteWeren't the invisible flesh skeletons from Fritz Leiber's Lankmar?