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Tuesday, August 7, 2012

Highlights From Part 2 of The Ooze Pits of Jonas Gralk (DCC RPG)

I was going to do an in depth session recap of the second part of the Ooze Pits of Jonas Gralk, a 0-level Funnel for the DCC RPG, but who really wants that? What you want are the highlights:

At least 7 more PC deaths - of the original 12 0-level PCs, only 2 survived, and they had 1 and 2 HPs respectively.

One very near TPK (so near I was mentally preparing to wrap up the session), but the players had some lucky rolls that turned the tide when needed.

It is dangerous to be holding a 6' long Wand of Fire when it self destructs, as two of the PCs learned. Much hilarity ensued.

Giant acorns can kill, especially when dropped by giant squirrels from a giant tree.

As a GM, I tend to use many voices for the NPCs. As no one tried to throw anything at me through through the computer monitor, I'll assume I wasn't too offensive ;)

A good time was had by all. I've laughed more running sessions of DCC than any other RPG system I can think of. That speaks highly of the system in my opinion.

1 comment:

  1. I think the possibilities of that wand of fire made me laugh more than anything else while creating the adventure. I'm glad it sounded like you guys had a good time!

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