tag:blogger.com,1999:blog-1724254580047847936.post3666403254133866460..comments2024-03-27T20:09:00.283-04:00Comments on Tenkar's Tavern: Mapping the Past With DungeonsTenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1724254580047847936.post-30060023108142081062012-07-09T16:46:26.623-04:002012-07-09T16:46:26.623-04:00I was inspired by the insanity idea too after seei...I was inspired by the insanity idea too after seeing an episode of "America's Strangest..." or something like that; the episode was about a rich heiress who believed she would die when her house was complete, so she hired an architect to just keep building... and building... and building. Some stairs go nowhere, doors open to deadfalls, and passageways just go on and on with no rhyme or reason. I like the same concept for a dungeon- the builder was cursed just to keep building, and as long as he did that, he staved off the death that was prophesied... maybe tie this to the powers of a demi-lich? Immortality tied to your lair... some cool possibilities here.<br><br>Looking forward to seeing what comes of your might megadungeon.Michael Desinghttp://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-59492365665871922022012-07-09T13:22:58.740-04:002012-07-09T13:22:58.740-04:00I kick myself in the ass for throwing away alot of...I kick myself in the ass for throwing away alot of the maps I made as a kid. I think I psyched myself into thinking they weren't that good but in retrospect they were actually pretty creative. The overarching theme was a Wizards School taken over by a mad wizard. Each levels had a theme, there were puzzles and traps.. I would have loved to run my kids through the levels.. *sigh*The Davehttp://www.blogger.com/profile/13670101962259531452noreply@blogger.com