tag:blogger.com,1999:blog-1724254580047847936.post1589503777445159029..comments2024-03-27T20:09:00.283-04:00Comments on Tenkar's Tavern: LotFP - Weird Fantasy - Brainstorming HouserulesTenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1724254580047847936.post-28233220964698875952010-08-08T01:22:03.847-04:002010-08-08T01:22:03.847-04:00Once I had the "stays out of trouble" ho...Once I had the "stays out of trouble" hook for halflings I was a lot more comfortable with them. Dwarfs are still a bit of a sticky point for me though since they are basically just another kind of fighter. No unique "hook" to them like the elves and halflings besides the fact that they have beards. How to make them better fighters without stepping on the Fighter? I gave them the d10 hit die but is that enough to justify needing more XP than the Fighter?<br><br>One idea I've come up with lately is giving dwarfs a +1 Con modifier to enforce the "tough and tireless and solid as a rock" idea. Power creep for the next edition perhaps. ;)JimLotFPhttp://www.blogger.com/profile/02992397707040836366noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-80436485963147257072010-08-08T01:14:54.513-04:002010-08-08T01:14:54.513-04:00Yeah, kinda see your point with the casters. That ...Yeah, kinda see your point with the casters. That was part of the reason I was on the fence. <br><br>As for halflings... I suspect the implied roll is "wish I could have avoided the buggers altogether" ;)Tenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-5365362947715779202010-08-08T01:07:46.404-04:002010-08-08T01:07:46.404-04:00Remember that MUs and to a lesser extent Clerics c...Remember that MUs and to a lesser extent Clerics can easily (if at a decent monetary price) make their own magic items that effectively give them more spells to cast, and the INT or WIS mods already give the caster a bit of a bonus. Just something to look out for.<br><br>I see the Halfling's implied role as "avoids the Bad Stuff better than others" - a defensive class, basically. Bonus to Dex Mod, check out those saving throws, with the hiding ability.JimLotFPhttp://www.blogger.com/profile/02992397707040836366noreply@blogger.com