tag:blogger.com,1999:blog-1724254580047847936.post1041961051548893775..comments2024-03-27T20:09:00.283-04:00Comments on Tenkar's Tavern: Dungeon Crawl Classics Beta - More First ImpressionsTenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1724254580047847936.post-49074091170498505802011-06-10T10:01:31.627-04:002011-06-10T10:01:31.627-04:00Tenkar: Haven't played DCC (yet) but will see...Tenkar: Haven't played DCC (yet) but will see. I think there are a lot of things that stretch suspension of disbelief in D&D that I have just gotten used to (i.e.: why can't that magic user hit something with a sword? He's got hands, doesn't he?). If one needs a reason, perhaps the PC's aunt drops by when he reaches level 1 and reminds him of all of the time that he spent at her knee as a kid learning about magic... and gives him her old spellbook. <br><br>I haven't played DCC yet and don't know if 'The Funnel' would get tiresome after the first time. Perhaps after the first couple of games one might skip right to level 1. But if I do get to play it, I want to try it.limpeyhttp://www.blogger.com/profile/08192911890556534923noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-43797319757797845832011-06-09T22:04:04.268-04:002011-06-09T22:04:04.268-04:00@limpey - but your zero level peasant suddenly lea...@limpey - but your zero level peasant suddenly learns the skills of a 1st level mage?<br><br>I still have issues with the "peasant swarm" concept.Tenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-4838930479553112912011-06-09T13:36:43.936-04:002011-06-09T13:36:43.936-04:00I see a lot of house rules set down as general rul...I see a lot of house rules set down as general rules in DCCrpg, but all are easily ignored. I know some people don't even like starting at 1st level, (while I find the low levels to be the most enjoyable).<br><br>The groovy, wacky, funky dice are a problem especially because gamers have invested in the now normal funky d20, d12, d8, d4's. I've lost count of how many of each I own. I have at least 3 coffee cans of loose dice. I won't be spending money on d7's and such, maybe I just don't like prime numbers, but to me the new dice are a mistake.JasonZavodahttp://www.blogger.com/profile/13109502376214104276noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-16835668142751063342011-06-09T12:41:09.849-04:002011-06-09T12:41:09.849-04:00One of the things that I find attractive about the...One of the things that I find attractive about the idea of generating three 0 level PCs and having them go through the meatgrinder to (hopefully) get a single survivor is that it really repositions character generation as less important than it has been for a while now. In d20, players seemed to often be more interested in their characters than what was going on in the game simply because what skill points and feats you choose at level 1 determines what you can be at level 7. Plus randomness is a good in my booklimpeyhttp://www.blogger.com/profile/08192911890556534923noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-82645869884672969342011-06-09T11:51:00.914-04:002011-06-09T11:51:00.914-04:00I think it's funny as hell when gamers complai...I think it's funny as hell when gamers complain or question the use of funky dice.<br><br>30 years ago D&D was the game with the weird funny shaped dice. That was cool. The many different multi-sided dice was most certainly part of the draw back in the the good old days.<br><br>Those wacky many sided dice are a web search away these days.JDJarvishttp://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-79080550782983220292011-06-09T11:43:50.715-04:002011-06-09T11:43:50.715-04:00I'm not sure what to make out this Beta myself...I'm not sure what to make out this Beta myself. At least as far as the Wacky dice is concerned, at least I have my D-Total. Still, I'm not sure if that's a good idea to have dice that most gamers don't have. If we like it or not, the current set of "standard" dice have become accepted even by the general public. Hell, some board games even use some of them.Bonemasterhttp://www.blogger.com/profile/12179557302199193741noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-64496649169115538732011-06-09T10:39:13.070-04:002011-06-09T10:39:13.070-04:00I don't see anything wrong with 0-level being ...I don't see anything wrong with 0-level being the defined default starting position. <br><br>The zero level mob are the peasants that storm Frankenstein's castle. 100 xp later and you've got adventurers on your hands.<br><br>I do think it's odd for a 0-level cobbler to become a Wizard but not an Alchemist, Astrologer, Fortune-Teller, Herbalist or Wizards Apprentice. as it says in the section entitle "Choosing a Class": Free will is constrained by fatalism of the dice".<br><br>Not every tale is about the hero who has trained for years to be competent, a heck of a lot of them are about the relatively incompetent discovering what fate had in mind for them.<br><br>That said, Random starting professions are okay but not the only way to go, the book clearly says if a player has his heart stuck on a role go for it.JDJarvishttp://www.blogger.com/profile/07691101939920824546noreply@blogger.com