Swords & Wizardry Light - Forum

Monday, September 1, 2025

Free OSR(ish) - Grimwild: Free Edition


Over the weekend, I covered how the creator of today's free OSR (ish) pick ghosted their Kickstarter backers, but the free version of the game actually won an ENnie award this year.

Grimwild: Free Edition is a nice free pick. Run it as it is, or steal it for your campaign.

Grimwild is a streamlined, character-driven, cinematic fantasy RPG. You can also buy the full version with the Extras chapter here.

The goal with Grimwild is simple. Take D&D-inspired heroic fantasy, with its 12 classes and super tropey monsters, and match it up with a super fast, cinematic narrative rules system.

  • The rules are concerned with the dramatic over the realistic, and minimizing detailed tracking.
  • The game is very low-prep for the GM. The fiction maps to the rules simply, on-the-fly.
  • Designed to run in your own setting (or a published one), or use our pointcrawl exploration system and collaborative worldbuilding to create emergent storylines.
  • Characters earn bonus dice for pursuing self-set goals, pushing the story in the direction they want.
  • The GM is given a clear GM framework of principles and moves to run the game by.
  • Get strong player buy-in with the adventuring party creation system and creative freedom for the players.
  • The rules create fluid action and gets rid of the mechanical slog that bogs down D&D.
  • And all of this with GREAT ART from artist Per Janke, creating a consistent vision throughout the book.

So who is Grimwild for?

  • D&D 3.5E, 5E and Pathfinder players will appreciate the low-GM prep, easy-to-learn mechanics, and the focus on character goals and letting players push the story.
  • OSR/NSR players will enjoy the straightforward resolution system, sandbox-friendly gameplay, and ease of adapting modules from other systems. Lots of rollable tables help as well.
  • Narrative game players will like the fiction-first resolution system, with a focus on player agency, and narrative currency that fuels drama.

Key Features

Grimwild has a lot going on inside, but here's an overview of big-picture stuff. We'll talk about mechanics later.

  • All 12 classes from D&D: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorceror, Warlock, Wizard. With familiar abilities, re-imagined for a narrative rules system.
  • New Take on 100 Classic Monsters: We detail and give advice on creating encounters that make the monsters a part of the story, not just meatbags of hit points to chew through.
  • Story Kits: No preparation required scenarios that create evolving situations, not railroaded plots. These are more kits for your creativity than they are storylines, filled with evocative prompts and timers that create developing situations for you to tell your own stories, not ours.
  • Homebrew-friendly system: Built on our open licensed (CC-BY) ruleset, Moxie. The game text itself is all licensed CC-BY forever. It's designed to be cinematic, narrative, and most importantly modular. This makes changing rules to your liking simple and the open license allows people to make modules, adventures, monsters, and even entirely new games with its mechanics.

Gameplay Overview

The easiest way to get a clear understanding of the Grimwild mechanics is to download the preview. It has the entire rule system in it. But here are some highlights that show off unique aspects of the system:

  • Base system: Roll d6 dice pools and keep the highest die to determine how well things went. The GM adds d8s called thorns to represent difficulty. When they come up as a 7 or 8, it cuts your results down a notch. A critical always beats thorns, though, so the PCs can always gain the upper hand.
  • Freeform Magic: Cast magic on the fly—the spell names, god domains, or details of a song give you limitations and permissions on what you can cast. Just say what you want to happen, then use the simple magic rules to cast the spell. No long spell lists, no memorizing, no opening the book to reference it.
  • PC Bonds: Form bonds with the other PCs, like playful camaraderie, solid rivalry, or tense mistrust. When your bonds change through play, update them giving the other PC a bonus die called spark!
  • Add Story Details: You can declare details to add into the story, about your character's gear, backstory, the elements around you in a scene, the behaviors of NPCs, and more. Particularly impactful details require you to spend spark, points you earn from facing adversity and getting up to trouble.
  • Vex: When you get hit with fear, confusion, or other emotional turmoil, you keep control over your PC's actions. A simple system of choosing fight, flight, freeze, or freakout turns previously boring moments of losing control into a chance for you to play up the struggle they go through the way you want.

 

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1



Saturday, August 30, 2025

Sale - DragonLance Chronicles Hardcover $18.51



For many of those from my generation, the DragonLance Chronicles was the first true crossover piece of fiction read by D&D players and our "normal" friends. Was it great fantasy fiction? No. But damn, it was good and fun to read.

My original paperback copies are long gone, but damn, this hardcover is a nice replacement. Regularly priced at $35, Amazon is currently offering The Dragonlance Chronicles for a sale price of $18.51, and it ships for free with a Prime membership.

“Before there was Game of Thrones―there was Dragonlance.”—Vox

NEW YORK TIMES BESTSELLER • Rediscover the world of Dragonlance with the first three novels in one of the most popular fantasy series of all time—now featuring a new foreword by Joe Manganiello!

Dragons.

Creatures of legend. Stories told to children.

But now dragons have returned to Krynn. The darkness of war and destruction threatens to engulf the land.

Then hope appears—a blue crystal staff in the hands of a beautiful barbarian woman. The promise of hope, as fleeting as smoke upon the autumn wind, forces a group of long-time friends into the unlikely roles of heroes.

Knight and barbarian, warrior and half-elf, dwarf and kender and dark-souled mage; they begin a perilous quest for—the legendary Dragonlance.

Dragonlance Chronicles features the novels Dragons of Autumn Twilight, Dragons of Winter Night, and Dragons of Spring Dawning.

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1

Thursday, August 28, 2025

Deal of the Day - Wind Wraith - A Generative Wavecrawl Setting Toolkit



I love books that are random tables PLUS (yes, JoetheLawyer may have a stroke when I state this - sue me Joe ;)

Wind Wraith is today's Deal of the Day - usually 18.99, Wind Wraith is currently on sale for 5.70

Wind Wraith is a toolkit that you can use to generate your own fantasy post-apocalypse ocean world, complete with scattered islands, factions, ships, and ancient arcane machines. Play as the descendants of the survivors of a great flood, explorers in a fallen world, as they build and upgrade their ship and crew. Attempt to unravel the mysteries of the past and survive with limited resources. Wind Wraith was made for the old school essentials rule system but can easily be converted to many other rule systems.

Inspired by Yoon-Suin, Wind Wraith is a generative setting toolkit. This means every game master will generate their own unique flooded world with the book. This is achieved through a pipeline of random generation tables that begin with broad brush strokes and gradually zoom in to a micro scale. Also included are quick-start rules and detailed pre-generated islands so you can start playing right away.

Content Included:

  • Quick start island
  • Sea generation
  • Island generation
  • Entomologist class
  • Aquatic elf playable class
  • Tyrant generation
  • NPC and faction generation
  • Ships, crews, ship combat & exploration
  • Arcane constructs
  • Monster generation
  • Additional game master tools

 

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1 



Wednesday, August 27, 2025

Wayward Kickstarter - UV-RPG - A new way to virtually game with friends!

UV-RPG features a video to video connection, dice rolling, and character sheet creation all in one app!

I know what you are thinking - aren't VTTs a thing? Haven't they been a thing for over 2 decades now? (Fantasy Grounds was founded in 2004 / Screen Monkey in 2005 - there may be earlier VTTs). Well, apparently, no one ever told Jonathon.

There are dice rolling apps for individuals, there are calling apps, but there's not an app the includes all elements needed for gaming virtually.

The funding goal is $5,000, and Jonathan doesn't plan on charging for it once it's released. He's raised 0 after a month (there was a $700 pledge apparently at some point, but that has flaked.

I created the video presentation which I shared with multiple App development companies. I finally found an company that agreed to make a working prototype of that, make sure it was correct with us, and then create the actual app with any revisions needed. The cost is $5,000 but includes giving us ownership of the app upon completion as well.


The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1




Monday, August 25, 2025

Bundle of Holding - Hostile (Cepheus Engine Deep Space Horror RPG)


I've enjoyed reading through Mothership, and now I want to check out Hostile!

Adventurer! Name notwithstanding, this Hostile Bundle, resurrected (for a second time!) from April 2022, is a friendly offer of the tabletop science-fiction roleplaying game of deep-space alien horror, Hostile from Zozer Games. Based on the Cepheus Engine rules (closely modeled on Classic Traveller), Hostile is a gritty retro-future setting inspired by movies like Outland, Blade Runner, and Alien – a universe of harsh planets and toxic atmospheres – claustrophobic space freighters and brutal industrial colonies – ancient horrors entombed on icy moons – killer ETs, perfectly evolved to survive at any cost. Whether you're a combat-weary veteran or a miner on a grungy corporate star tug deep in the Extraction Zones, Hostile pits you against deadly hazards in an unforgiving void where no one can hear you scream.

This revived April 2022 offer gives you a new chance to get much of the Hostile line for an unbeatable bargain price – an obviously generous and well-meaning gesture. For just US$9.95 you get all five titles in this revived offer's Starter Collection (retail value $48) as DRM-free ebooks, including the complete standalone Hostile Rules and Setting core books, the Gunlocker weapons guide (it'll come in handy, trust us), the Cepheus Handouts, and the Referee's Screen.

And if you pay more than the threshold price of $20.36, you'll level up and also get this revival's entire Bonus Collection with eight more titles worth an additional $56 that let you build out your pitiless universe:

  • Three guides to survival on bad worlds that don't want you: Explorers, Dirtside, and Colony Builder
  • Two bestiaries about entities that really, really do want you: Alien Breeds and Synthetics
  • Two hardware and vehicle guides: Gunboats & Shuttles and Marine Corps Handbook 2215
  • A campaign framework well described by its title: Crew Expendable


 

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1

Saturday, August 23, 2025

Fanatical Goodman Games Bundle


Let me say this outright - you are NOT snagging this bundle for random, probably worthless, Goodman Games 5e shovelware. There, I said it. Much of the 3rd party 5e content is shovelware. No, you are snagging this bundle for particular content - specifically Dark Tower, Monsters & Magic of Dark Tower, The Sunken Temple of Set (Dark Tower), Crypt of the Devil Lich, Monsters and Magic of Lankmar, and Grimtooth's Old School Traps. Actually, if you REALLY think of it, you are grabbing Dark Tower and Grimtooth's Old School Traps. For 12.99

Yes, you can grab the Fanatical Goodman Games Bundle for $12.99 - but most of my readers will only care about what I detailed above. I don't blame you.

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1



Friday, August 22, 2025

Bundle of Holding - TinyZine (TinyD6 Zine)


I really enjoy the Tiny D6 system. I think I'll be picking up this TinyZine Bundle.

Adventurer! This new TinyZine Bundle gathers PDF ebooks of the complete four-year run of TinyZine, the tabletop roleplaying magazine from Gallant Knight Games that supports the streamlined minimalist TinyD6 rules system. Collected in four Compendium volumes, these 44 digital issues present more than 800 pages of new heritages, adventures, and optional rules for TinyD6 games like Tiny Dungeon, Frontiers, Wastelands, Pirates, Living Dead, and more – the games we're presenting right now (what a coincidence!) in our revived April 2023 Tiny Dungeon Megabundle in progress.

For just $12.95, you get all four complete compilations in our TinyZine Collection (retail value $70) as DRM-free ebooks, including TinyZine Compendium 2018 (previously in our September 2020 TinyD6 Worlds), 2019, 2020, and 2021.

 The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1

Thursday, August 21, 2025

Deal of the Day - Content Conversion Guide Second Edition (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5 / AD&D 2e)

Some people do these conversions on the fly, based on feel. Others like to have it spelled out for them. I'm in the former category myself, but if you are in the latter, today's Deal of the Day - Content Conversion Guide Second Edition (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5 / AD&D 2e) is the guide for you.

If you've ever wanted to take adventure content from one system and use it in another, this book has been designed to be of invaluable help. 

With full support for 3.x and AD&D 2e, you can easily convert decades-old campaign material for use with more recent rules systems, or vice versa.

Return to the realms of Greyhawk, Mystara, Planescape, Al-Qadim, Dark Sun, Kara-Tur, Birthright, and even Hollow World, or explore them for the very first time, in the rules system of your choice!

Extend and enhance the options available for settings that have been republished, but much more sparsely than the hundreds of sourcebooks and adventures that are available over the decades for older systems. Ravenloft, Forgotten Realms, Spelljammer, and more: if you liked the material that is available for 5E, you'll gush at the opportunity to delve into hundreds of sourcebooks that have come before.

Relive, or relish, HUNDREDS of ancient sourcebooks, adventures, and options, in the modern rules system of your choosing.

Take the hundreds of first-party, and thousands of indie, adventures and sourcebooks that have been published for P1E and other older systems, and use them in 5E or another supported system of your choice.

Convert any content, from any of the supported rules systems, into any of the other rules systems.

Only with the Content Conversion Guide: Second Edition.

Existing CCG Owners: Why Do You Care?

 The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1

Wednesday, August 20, 2025

Deal of the Day - Knave 2e



Knave 2e is today's Deal of the Day (usually 20, marked down to $8 in PDF). Play it as is, or use it for inspiration with the RPG of your choice.

Knave 2e is an exploration-driven fantasy RPG and worldbuilding toolkit, inspired by the best elements of the Old-School DnD movement.

This edition expands on the intuitive core of the original game, featuring elegant, modular subsystems for hexcrawling, dungeon delving, potion making and downtime activities, all in a 80-page digest-sized hardcover lavishly illustrated by Peter Mullen. The book features:

  • A world-class GM's toolkit. Roll and combine results from 75 d100 tables to rapidly generate dungeons, overworld regions, cities, monsters, items, spells, NPCs and factions, or just scan the pages for inspiration. These are especially useful for people who enjoy playing RPGs solo.
  • Intuitive, unified d20 mechanics that allow new players to make characters and start playing in minutes. Ability scores, armor, and difficulty ratings are placed on a 0-10 scale, yet remain compatible with the adventures and monsters from the last 50 years of fantasy roleplaying. The rules can also effortlessly switch between player-facing and GM-facing rolls.
  • A slot-based inventory system that makes tracking what you carry both easy and mechanically meaningful. If you take enough damage, wounds can begin filling items slots, forcing you to drop gear, treasure, or weapons.
  • Classless character generation that lets PCs draw from multiple archetypes at once. Any PCs can cast spells, call down miracles and use any weapon or armor. Their effectiveness is only restricted by what abilities they choose to improve and how they fill their limited item slots.
  • A d6 Hazard Die system that condenses tracking encounters, clues, weather changes, fatigue, torch burn, and resource depletion into the roll of a single die.
  • A utility-focused magic system that empowers PCs to alter the world in creative ways with 100 level-less spells. Also, a huge spell generator for groups who want chaotic, randomized magic.
  • A relic-driven divine magic system in which PCs complete missions for deities to gain their blessings. Generate new deities including their domains and symbols.
  • A monster-hunting alchemy system where PCs can hunt down magical creatures for their special abilities and then refine them into potions.
  • Downtime activities where PCs carouse, gamble, recruit hirelings, and build bases.
  • A tactical warfare system that resolves mass battles in minutes.
  • Straightforward GM and player principles for getting started running an old-school style game.
  • Designer commentary that explains the reasoning behind the rules.
  • Easy-to-use "control panel" layout.
  • Stunning art by Peter Mullen.

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1



Monday, August 18, 2025

Bundle of Holding - Tiny Dungeon Mega




I really like the Tiny D6 series of rulesets. They are deep enough to run exciting sessions, yet simple enough to grasp easily and quickly. Another game that is great for conventions.

With the Tiny Dungeon MEGA Bundle, for $19.95, you get Tiny Dungeon (love this ruleset), Tiny Wastelands (post-apoc), Tiny Frontiers (sci-fi), Tiny Pirates (as it says on the tin), and Tiny Gunslingers. If you up the price to about $35, you also get Advanced Tiny Dungeon, Tiny Taverns + A La Carte, Mecha & Monsters: Evolved, Tiny Cthulhu (own - pretty cool take on Mythos), Tiny Spies, and Tiny Living Dead.

No affiliate link - just cool stuff.

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1



Sunday, August 17, 2025

Kickstarter - Witch-Lords of Skull Mountain #2: Malkova Wilds (OSR - Various Flavors)



I think I've known Paul Wolf since my first NTRPG Con in 2014. My, how time flies!

In any case, Witch-Lords of Skull Mountain #2: Malkova Wilds is a hexcrawl zine that comes in various OSR flavors: OSE, ShadowDark, DCC,  & OSRIC. With that many choices, finding a system that comes closest to your actual game at your table is a breeze.

Witch-Lords of Skull Mountain #2: Malkova Wilds is $9 in PDF and $14 in Print, plus PDF (shipping for me was $ 3, and yes, you can add issue #1 when checking out).

Witch-Lords of Skull Mountain #2: The Malkova Wilds is a continuing hex-crawl campaign simultaneously published for the Shadowdark RPG, DCC RPG, Old School Essentials / Basic-Expert RPGs, and OSRIC 3 RPG. 

It's a planned 40 to 56-page book packed with adventures, a city crawl system, encounter tables, monsters, magic items and more. It will (hopefully) include a detached color cover that features a beautiful full-color hex map of the Malkova Wilds! 

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1



Friday, August 15, 2025

Humble Bundle - The Witcher RPG



I'm a fan of The Witcher. Enjoyed the CRPG, had fun with the Netflix series (especially the first season), love the comic adaptations, and simply enjoy reading the lore. Will I ever play The Witcher RPG? Likely not, as I don't see my regular group going for it, but I'm game to play as a player :)

Humble Bundle currently has The Witcher RPG as a $15 bundle.

Evil is evil—and great games are great games. Pay what you want to explore The Continent like never before. Will you fight with strength and valor like Geralt of Rivia? Or forge your own path as an elf, dwarf, gnome, werebbubb, or vran, and set off on unknown adventures with your party. Get the The Witcher Tabletop RPG core rulebook, the The Witcher: Tome of Chaos campaign, and more for a price you choose. Spare a coin and help support the Children's Miracle Network Hospitals with your purchase.

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1

Wednesday, August 13, 2025

Deal of the Day - Return of the Lazy Dungeon Master


I know what many of you reading this are saying - I already know how to DM! Why do I need to read a book to tell me how to do it better? I've been a DM for nearly 45 years, and I am still learning new tricks.

Today's Deal of the Day is Return of the Lazy Dungeon Master from SlyFlourish on sale for $4 (normally 7.99). I already own this, or else I'd be all over it :)

Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.

Refined for five years after the release of the Lazy Dungeon Master, Return of the Lazy Dungeon Master is a complete stand-alone book that includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game.

Backed by over 6,700 backers on Kickstarter and based on research involving hundreds of books, videos, articles, and interviews with top Gamemasters, as well as thousands of results from Gamemaster surveys, Return of the Lazy Dungeon Master helps us understand the best tips and tricks used by GMs all over the world to bring the most fun to our games.

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1



Tuesday, August 12, 2025

Goodman Games Sale - DCC 3e Releases as Little as a Buck!



There are some true classics in the early 3rd Edition DCC line of releases, and they are currently on sale.

My favorites?

Dungeon Crawl Classics #51: Castle Whiterock - usually 59.99 - now $5

Dungeon Crawl Classics #35: Gazetteer of the Known Realms - usually 29.99 - now $5

Dungeon Crawl Classics #13: Crypt of the Devil Lich - usually 14.99 - now $2

Dungeon Crawl Classics #29: The Adventure Begins - usually $19.99 - now $2 (I've used this a number of times with OSR rules - 20 1st-level adventures!

Dungeon Crawl Classics #1: Idylls of the Rat King - usually $6.99 - now $1

View the full selection here!

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1




Monday, August 11, 2025

Humble Bundle - Call of Cthulhu Keeper's Collection for Alchemy VTT



I'll have to admit, I hadn't given the Alchemy VTT much of a look before today. I'd heard of it, but with all the VTTs out there, who needs another? Well, I'll have to admit, I MIGHT need to play with Alchemy for a bit, because it seems to be made for RPGs like Call of Cthulhu, which are more dread, mysteries, and theatre of the mind than tactical combat, grids, and dungeon crawls.

Currently, Humble Bundle is offering the Call of Cthulhu Collection for Alchemy VTT for $18. (it includes Masks of Very tempting. I'd love to run some CoC, and apparently, Alchemy is optimized for livestreaming. 

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1

Sunday, August 10, 2025

Free OSR - Ashes Without Number (Free Edition)



If you didn't already know it, Sine Nomine Publishing offers nearly all of its core rulebooks in a "Free Edition" as well as a "Deluxe Edition". The Free Editions are complete games and truly a gift to the gaming community.

Ashes Without Number (Free Edition) is Sine Nomine's post-apoc ruleset, and as you have already seen, the price is right :) (you can grab the Ashes Without Number Deluxe Edition here)

Ashes Without Number is both a game set after the end and a toolkit to help you build the apocalypse you desire. Just as with its compatible sister-games, Stars Without Number for sci-fi, Worlds Without Number for fantasy, and Cities Without Number for cyberpunk, Ashes Without Number gives you an Old School Renaissance-inspired game chassis and a vast swath of system-agnostic tools for designing tragic destruction and desperate struggles.

Within its pages, you'll find...

  • A complete OSR game system for building survivors and sending them to face the horrors of their new world, including guidance on blending other Without Number games into your play.
  • Genre-specific support for near-future After the Fall tales of social collapse, invasion, and global disasters, Deadlands games of zombie hordes and beleaguered enclaves, and Mutant Wasteland campaigns of post-nuclear adventure in lands of mutant peril and mysterious tech.
  • Enclave rules for system-agnostic modeling of competing outposts, tribal villages, and refugee camps, all struggling to survive a world where there is never enough of anything but death.
  • Mysterious devices and lost relics of the old world, strange tech for mutant wanderers to discover and misuse in their exploration of ancient ruins.
  • Campaign design tools for both crisis-centered games of immediate survival in the face of total societal collapse, and exploration-centered campaigns of seeking out the old world's remnants and recovering them for your home and allies.
  • Myriad tags and random tables for building your post-apocalyptic adventures, flavoring your mutant perils, and building interesting ruins and survivor enclaves for your PCs to encounter, all system-agnostic and built with the Sine Nomine touch.

And all of that is in this free version of this game. In the deluxe version, you'll also get...

  • Evil techno-wizard rules for building the mad science-sorcerers who plague so many worlds beneath a shattered moon.
  • Ash Sorcerers, a class for PCs in a far-future world of science and magic who wield the sinister arts of a half-damnable path.
  • Mentalists, a psychic class for those individuals touched with unearthly powers and strange visions in the midst of ruin. This class can also be used as a substitute for the Psychic in Stars Without Number, for GMs who prefer to have more subtle abilities in their games.
  • Modular power armor for those knights of the radioactive dust who bear these mighty relics. Voracious in their demands for power and maintenance materials, they still can tip a battle single-handedly with their myriad weapons and fittings.
  • Hub settlement rules for fine-grained development of a single enclave by players who prefer to put more focus on their home. Build individual facilities and resources while keeping your population alive in the face of constant privation.

 The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1




Saturday, August 9, 2025

Backerkit - Weird Frontiers Reference Guide

Right off the bat, this is from David Baity, one of the nicest creators in gaming. Oh, and he's a huge cst-person, just saying ;)

Weird Frontiers, a weird west RPG powered by the DCC RPG engine, is literally in two volumes if you buy it as POD. So yes, a Weird Frontiers Reference Guide would be very useful ;)

You asked, and we listened! The latest addition to the Weird Frontiers product line is a much-needed resource that compiles all the things you regularly have to go flipping through the book for! Keep the game going smoothly with this must-have resource!

The Tavern uses affiliate links

Support The Tavern: tenkarstavern.com/p/support

tenkars-tavern.games/DTRPG

youtube.com/@TenkarsTavern?sub_confirmation=1