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Thursday, September 8, 2022

Deal of the Day - Old School Solo (OSE)

Matt Jackson, old-school mapper extraordinaire, has been talking up solo gaming using old-school and/or simple RPG rules for months now. With Old School Solo, priced at 1.98 until tomorrow at 11 AM Eastern, I think I will take the plunge.

This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules!

Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting content to help you get the most out of solo roleplaying.

Topics covered include:

  • Closed Questions
  • Best/Worst Scenarios
  • Fortunately/Unfortunately
  • The Oracle
  • Open Questions
  • Specialist Tools
  • Three Things
  • Plot Twists
  • Time
  • Partys and NPCs
  • Chaos Dice
  • World-Building
  • Saving Throws and Hit Points

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1 comment:

  1. In much younger days I did a few solo games. Using Tunnels and Trolls solo adventures and such. At this point in my life I'm not sure I could put enough booze and pot in my system to have fun with that. Not while I have and XBOX and Switch.

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