tag:blogger.com,1999:blog-1724254580047847936.post172334796616586130..comments2024-03-27T20:09:00.283-04:00Comments on Tenkar's Tavern: PDFs and the Art of ArtTenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1724254580047847936.post-37450955887855184992011-02-21T11:40:30.043-05:002011-02-21T11:40:30.043-05:00I had originally designed my first game with the i...I had originally designed my first game with the intent to do a really powerful graphical backgrounds and edge art. However, when I set out alpha copies without those things, people really said "hey this is easier to read!" so I decided to can the idea. Background art can be very distracting on a screen. The edging art can also be excessive. Just a couple more things to watch for.<br><br>Boundless creativity.... heheheheGreg Christopherhttp://www.blogger.com/profile/01761338487255048337noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-9245519343882499402011-02-21T10:23:43.431-05:002011-02-21T10:23:43.431-05:00I'm not talking old style clipart, but clip ar...I'm not talking old style clipart, but clip art / licensed art packages you can purchase, like i used in this post: http://www.tenkarstavern.com/2011/02/trollish-fodder-bully-toad.htmlTenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comtag:blogger.com,1999:blog-1724254580047847936.post-25105521320648086832011-02-21T10:21:19.093-05:002011-02-21T10:21:19.093-05:00It may just be me, but I really dislike seeing cli...It may just be me, but I really dislike seeing clip-art anywhere (much less in my rpg products). I like old woodcuts, etc., but their inclusion in gaming products often seems generic and/or is often thematically at odds with the content. I don't use electronic documents for gaming, so kindle/etc. requirements are not an issue for me.<br>I'd rather see an amateurish drawing than clip art.limpeyhttp://www.blogger.com/profile/08192911890556534923noreply@blogger.com