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Monday, September 25, 2017

Kickstarter - Battlelords, Science Fiction RPG revised edition



I had lots of fun playing Battlelords of the 23rd Century in the early 90s but then again, my group played nearly anything back then. As I recall, it involved a lot of shooting ;)

Here we are, 25 or some odd years later, and the 7th edition of the Battlelords rules are being Kickstarted. I didn't realize the game was that popular. I kid! They really aren't ;)

Anyhow, 15K goal and about halfway there with 24 days left to fund. Its doable but in no way a sure thing.

So, what are my issues? Not the art, which is fairly nice. No, its the pledge levels.


Yep, $25 for the PDF. Actually $40 (as the $35 level is limited) if you want access to any stretch goals - not that I expect any stretch goals to be hit.

$60 for print, $75 for Print plus PDF and Print with stretch goals and some PDFs from prior editions is $100. Yep, you need to be in for $100 for the unattainable stretch goals.

Ah well, still good to see a game I thought would have long ago withered on the vine getting some support. I just don't think this will lead to any long term success - might fail to reach short term success too.

7 comments:

  1. I remember this...no one I knew ever played it. New version looks really neat based on what they have to show, but alas they have no prior KS history so to follow my own rules I must pass on this one.

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  2. My own pricing algorithms would have suggested $21.35 for the max KS PDF pledge for the game, and a retail PDF price of $28 assuming maximum possible production values. So probably I'd have settled on $20 for the KS, $25 retail. A 360-page smyth-sewn book is only going to be affordable via offset, which means lots of backers needed, or a commit for 500 copies at a non-trivial cost per copy (10-15 each, which speaks to a retail cost between 50-75 bucks). My pledge levels would have probably been set at $50 for the hardback plus PDF (compared to retail at $75). So they're high, but not insanely high.

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  3. The art was always pretty good. System is similar to D20 but uses Percentile dice. The book were fun.

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  4. I enjoyed the art and setting. Never played the orginal. I really liked the Post Apoc spin off called Blood Dawn also by Sims which used different rules. It had mutants and magic on earth with excellent art.

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  5. Loved that game. I remember a CCG was even released....it was dreadful.

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    Replies
    1. But 7 editions? What is that, a new edition every three years?!

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