We talked a bit about how characters meet at the beginning of a campaign during this afternoon's recording of the Far & Away podcast, although I don't recall if it was during the episode or afterwards - things tend to meld during these recordings ;)
Anyhow, we discussed how the "meet in a bar" cliche is about as over done as all hell but is still used constantly, as it has a certain sense of familiarity to it. In a way, it's part of the common experience of many roleplayers, and even if they groan when hearing it, they still willingly go along with it.
All of which got me thinking - maybe this would make for a useful random table. Then I thought further, and I realized that there is more than just one cliche (geas, political pressure, imminent emergency and and others that have been used repeatedly) when it comes to kicking off a new campaign and introducing the player characters to each other, or at least making an excuse to put them in the same place.
So maybe a table of "how the PCs meet" cliches that then takes the cliches and gives multiple ways to play each of the cliches off - a table leading to more tables.
May be worthwhile, even if not used as a series of random tables but as a list for inspiration.
Yea? Nay? Useful? Pointless? What say you? How do characters in your campaigns meet?
"And why beholdest thou the mote that is in thy brother's eye, but considerest not the beam that is in thine own ..." - I should just leave this alone, but ... hey, when is this going to come up again, to this degree? This time around, however, let's forget the particulars....
52 minutes ago