As I get ready to kick off the new S&W campaign in the Souther Reaches of the Wilderlands of High Fantasy, I find myself looking back at the campaigns of run over the years.
Most came to an end one way or another in the 5-7th level range, but the epic campaign back in the day lasted until most characters were level 11-13, which in my mind is fairly epic.
I'm already painting, with very broad strokes, where this campaign might get to, and I'm hoping that's name level or higher in AD&D terms (9+ in level).
Some folks say the sweet point of play is the levels in the area of 5-7. I won't argue that the game doesn't change above those levels, but the higher levels become a nice challenge for both the players and the DM.
Do you prefer campaigns that end at at mid levels, or do you prefer to get your heroes to the point where they are Heroes?