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Thursday, September 3, 2009

Astak Pocket Pro has Shipped

My Astak Pocket Pro has shipped, but FedEx is supposed to make a Saturday delivery, but I won't be home most of the day, damn it!

At best it looks like I won't see it until Tuesday. I'm anxious to see how well it handles my RPG PDFs. I'd never give up my Kindle DX, but for portability the Astak Pocket Pro looks like it will have a real edge.

Monday, August 31, 2009

Rolemaster Classic Ruleset for FG2 is Released

Here's the post from the FantasyGrounds.com website:

Rolemaster Classic Ruleset Now For Sale!

Digital Adventures, LLC and Iron Crown Enterprises present the Rolemaster Ruleset for Fantasy Grounds II! Nearly two years in the making, this ruleset features some of the most innovative Fantasy Grounds programming to date, giving both Game Masters and Players all the tools they need to enjoy this classic RPG online. In addition to including the full text for the Character Law, Arms Law, Spell Law, and Creatures & Treasures remakes of the original game, the Rolemaster Class Ruleset for Fantasy Grounds II features fully automated combat and spell effects resolution! This automation allows for quick play online, or around your local gaming table.

The CEO of Iron Crown, Bruce Neidlinger has been a driving force in seeing this project come to fruition. "ICE is delighted with this electronic conversion of Rolemaster Classic to be played online using Fantasy Grounds II. This abmitious project brings the full Rolemaster experience to the Internet, with its automated combat allowing for speedy play with your friends all around the world! This is exactly the product we have been waiting for!"

The following is included in the Rolemaster Classic Ruleset:

• The complete text of the core Rolemaster Classic rules: Arms Law; Spell Law; Character Law; and Creatures and Treasures.

• Fully automated look-up for combat and spell rolls: resolve attacks and spell results in just a few clicks.

• Resolve critical strikes and spell effects, plus fumbles and spell failures with ease.

• Includes 30 individual weapon attack tables, seven spell attack tables, and dozens of criticals and fumbles.

• Includes more than 2,000 spell descriptions, across 162 spell lists, and three realms of power.

• Rules for 20 character professions, including 15 spell-casting professions, and over five dozen skills from which to choose.

• Descriptions and stats for hundreds of monsters, animals and fantasy races, including Dragons, Demons, Elementals and Giants.

• Hordes of treasure, both sparkling and magical, with guidelines for generating the treasures to go with your monsters.

• Supports optional rules to add depth and flavor to your RoleMaster campaign.

• Drag and drop weapons, skills and spells directly onto your character sheet from the core rule books.

• Automate the combat sequence, with a fully-featured combat tracker linked to graphical battle maps.

• Play this much-loved role-playing game with remote friends all over the world, old and new.

The Rolemaster Classic Ruleset for Fantasy Grounds II will be available available at Digital Adventures Online Store (http://www.digitaladventures.net/catalog/), the Fantasy Grounds Store https://www.fantasygrounds.com/store/), and any One Book Shelf affiliate for the price of $20.00. ::end quote::

I'll be picking this up before the week is out, even if its just to play with the tables. Screw C&C... I want to get into a RoleMaster game now! heh

The Call of Cthulhu rulest rocked. If nothing else I'll run a oneshot with my MMORPG/ Old Face to Face group around Halloween.

Sunday, August 30, 2009

And so it goes... or doesn't, as the case may be

Lets see. The Dark Heresy weekly Fantasy Grounds 2 game lasted about a year before tanking mid spring. It was fun while it last, but the core was down to 2 originals plus the GM, and when the other original (not me) announced he was taking a break from gaming altogether... long, slow gaming death. Think it took 3 weekly sessions of non-gaming to realize we weren't going to be gaming. That frees up Tuesday nites.

Then the weekly, Saturday nite, FG2, Castles and Crusades game was cruising along until the end of May. Hiatus until the first week of August due to vacations, school, trips and such. Fine and dandy, but what happens to your favorite TV show when they announce it is going on hiatus? Yup, it never comes back. That's the current situation. Our GM, Sak, started a new business with his wife over the break and was also suffering from GM burnout. Which is a damn shame, as Tenkar, my Dwarven Cleric, had just hit 3rd level and I was so looking forward to my new second level spells.

So, If any read this and have an opening in their VTT game (I have Fantasy Grounds 2. Maptools, Klooge, Screenmonkey, Battleground and iTabletop... holy crap that alot of VTTs) just drop a post here on my blog. I'm in EST and Friday evenings and Sundays are basically spoken for (the g/f is understanding, but no need to needlessly piss her off ;)

Pathfinder Confessions

I'm a PDF junkie as most will have realized from reading my posts on this blog. That being said I've been subscribing to the Pathfinder Adventure Path since the first issue, and get some other Pathfinder products as they interest me. In print direct from Paizo (give me a PDF copy for free... Woot!)

I did not pre-order the new Paizo Core rulebook. I figured I had the beta book in print and the PDF was just going to be 10 bucks... why waste 50 on a game i'd probably just read and never run?

Then I downloaded the Core rules, saw the shiny, sweet, holy mystery there is a higher being... simply amazing artwork. Beautiful layout. I finally succumbed and ordered the book thru Amazon for 32 or so plus shipping earlier this morning. I had to. No choice in the matter. Besides, it's probably too frickin' huge to read comfortably on the DX ;)